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LadyMo218
Up and Coming
August 15, 2025
Question

Distorted Skybox in Horizon Worlds

I have a skybox question - i created a custom skybox using a 360 image texture in blender so i wouldn't have any seams. It imported but it came in distorted. At first I thought because the image file size was too big but I resized it in photoshop (went from 20mb to 3mb) and it still imported this way. Does anyone know why it does that and can offer a fix?

 

from builder mode
Blender Filefrom preview mode looking up

 

 

3 replies

SeeingBlue
Honored Contributor
August 18, 2025

Does it still look this way after you shut down the world and rejoin?

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LadyMo218
LadyMo218Author
Up and Coming
August 18, 2025

Yes, it does. Nothing that I try resolves this. I even "recalculated normals" with no luck

SeeingBlue
Honored Contributor
August 19, 2025

Per SpaceGlitterUnicorn​ have you reset vectors?
Select Al in edit mode
Alt + N
Dropdown: Reset Vectors

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