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LuisMiguel77
Participant
March 7, 2025
Solved

Doors works? and... Is there a limit to the number of items?

Hi! I have two questions:
1- How can I make the doors in the asset library work? Can they be opened and closed... is that possible?
2- Is there a limit to the number of items in our worlds? It won't let me duplicate, it just keeps thinking. It's true that there are a lot of trees in my world...

You can see: 

Hi! I have two questions:
1- How can I make the doors in the asset library work? Can they be opened and closed... is that possible?
2- Is there a limit to the number of items in our worlds? It won't let me duplicate, it just keeps thinking. It's true that there are a lot of trees in my world...

You can see:

Hi! I have two questions:
1- How can I make the doors in the asset library work? Can they be opened and closed... is that possible?
2- Is there a limit to the number of items in our worlds? It won't let me duplicate, it just keeps thinking. It's true that there are a lot of trees in my world...

You can see: https://horizon.meta.com/world/622525700498203/?hwsh=2ONLhk3cUg

See ya!

See ya!

 

SeeingBlue
Honored Contributor
March 7, 2025

I think the maximum object count is 5000, but there is an upper geometry limit of 400 or 500%, and you've likely hit that with all of those trees.

You can rotate or slide doors. Rotating them does take a little more effort since you need to add an invisible object to the backside of the door to change the pivot point, but it is possible. Let me know if you need more help and whether you're attempting it in codeblocks or Typescript.

Upcoming Events : Performance Pro - UI Unleashed - Building Responsive & Performant Interfaces Thursday June 19th 5:00 PM PT - Register June Programming Calendar

5 replies

SeeingBlue
Honored Contributor
March 7, 2025

I think the maximum object count is 5000, but there is an upper geometry limit of 400 or 500%, and you've likely hit that with all of those trees.

You can rotate or slide doors. Rotating them does take a little more effort since you need to add an invisible object to the backside of the door to change the pivot point, but it is possible. Let me know if you need more help and whether you're attempting it in codeblocks or Typescript.

Upcoming Events : Performance Pro - UI Unleashed - Building Responsive & Performant Interfaces Thursday June 19th 5:00 PM PT - Register June Programming Calendar
LuisMiguel77
Participant
March 7, 2025

I don't know how to program, I only use library objects, no scripts... Thanks for the help.

PaidFareZoneRanger
Up and Coming
March 11, 2025

I'm also running into a ceiling of not being able to add objects(as of 3-11-2025). Is there an object count I can reference to cut back? 

I pick out a community asset, drag & drop it, but nothing happens. 

LuisMiguel77
Participant
March 11, 2025

Is it possible that the worlds have errors?

I can't add anything new or duplicate anything anymore and I've deleted many trees so I don't have any messy elements...

PaidFareZoneRanger
Up and Coming
March 11, 2025

I found one issue with my early build: I had a "locker bank" asset, but all the lockers were split off into individual objects(locker_bank_04_01,etc), which I am guessing is overloading things. I just wanted 1 locker and copy that to a bank of 10 or so, and make that an easily placeable asset.