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PaidFareZoneRanger
Up and Coming
March 4, 2025
Question

How are you doing Z-Order?

Protip: Do so before, otherwise you are spending hours moving objects around.

I go from big to small. For example: Street -> House -> Floor - > Room - > (bed, desk, chair)

Here's a screenshot of what I have now.

 

z-order example

 

There's one's own shorthand. N means north, and so forth. There's a bunch of chicken scratch notes as I go about filling rooms. 

 

The nice thing about this is that I can shut off entire sections & floors. Working on Floor 1 today? Turn off visibility & lock all the other floors. It's fun to do all sorts of Doctor Strange-like things moving walls around, etc. 

1 reply

Shards632
Honored Contributor
March 4, 2025

in the desktop editor, grouping things in 'parent' 'empty object' groups is very important for outliner organization. You don't want to make 'entity groups', tho, as that can block interaction/physics of things within the group. Also, the 'empty object' groups need to be set to Motion = None to not block the interaction of children.
Having a nicely hierarchical outline view in the desktop editor makes finding and managing things much easier.

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