How Can I Use Vertex Colors for Shadows in Horizon Worlds?
Hi,
I have an FBX model (just a simple plane) to which I’ve assigned vertex colors in 3ds Max using Assign Vertex Colors > Lighting Only. The colors are visible in both 3ds Max (using Object Properties > Vertex Colors) and Blender (in Vertex Paint mode), but they have no effect in Horizon Worlds. I assumed Horizon Worlds would use vertex colors for shadows and lighting as stated in the documentation: “Horizon’s lighting solution (RTK) uses vertex colors to add lighting information to the scene.”
Could you please guide me on how to use them for shadows and lighting?
