Skip to main content
ExoGuid
Honored Contributor
March 27, 2025
Solved

Issue: Spatial CUI hides spawned assets on Desktop

Hi,

Running into an issue where my Spatial CUI hides spawned assets when user enters the interface.  The spawns appear only after I disengage the interface.  This occurs only in the desktop editor.  In vr the spawned in assets appear as normal.

Is this normal behaviour?  Is there a way to prevent this?

It's an in-game shop:  The user hits a buy button - the asset is spawned in near the button.

Shards632
Shards632Answer
Honored Contributor
March 31, 2025

Sadly, this is "by design".  Any grabbable object in the world (even if not grabbed), and any object owned by the player will become invisible when a web/mobile player 'zooms in' on a custom ui. I hope they change this policy decision someday.

June Programming Calendar

3 replies

ExoGuid
ExoGuidAuthor
Honored Contributor
March 29, 2025

Replying to add this video of the issue:

PigeonNo12
Honored Contributor
March 30, 2025

Definitely file a bug report in Zendesk. Other creators have reported the problem, but creating a ticket will help you get direct updates on the fix.

If I remember correctly, the problem is that grabbable objects turn invisible when interacting with a CUI, regardless of whether they are spawned assets or not.

Upcoming Events : Build with a Mentor: Custom UI Thursday 3/20 at 5:00 PM PT Register March calendar of all Mentor Workshops and Office Hours
Shards632
Shards632Answer
Honored Contributor
March 31, 2025

Sadly, this is "by design".  Any grabbable object in the world (even if not grabbed), and any object owned by the player will become invisible when a web/mobile player 'zooms in' on a custom ui. I hope they change this policy decision someday.

June Programming Calendar