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New Participant
March 3, 2025
Question

Meta Desktop Editor and Quest Editor issues.

Is any one else having issues with the Assets while creating. I am unable to paste my custom assets with scripts without the scripts being permanently linked. If I change one script it changes every script in every world linked to that asset. Even when I select to unlink the root assets they are still linked.

3 replies

PigeonNo12
Honored Contributor
March 3, 2025

Yes, that's the expected behavior when using FBS (default for new worlds). With FBS scripts are referenced by ID, so if you import the script to the world using an asset, the script will still be connected to the original one because they both have the same id. 

If you need a true unlinked duplicate of the script, using the Desktop Editor:

1. Open the script menu

2. Hover over the script that you want to duplicate and click the 3 dots

3. Select Duplicate from the contextual menu

This will create a completely new script and modifying it will not affect the original one.

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BuenoAAuthor
New Participant
March 3, 2025

Is there any way to duplicate a script and objects keeping them unlinked so I do not have to reconnect all the objects to the scripts every time? 

SeeingBlue
Honored Contributor
March 3, 2025

Using the script library, you should be able to duplicate a script, rename it, then replace the original script with the new one on your asset and maybe even resave that asset as a new template, right PigeonNo12 ?

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