Projectile Launcher not keeping up with movement..
If a player is moving too fast the bullet comes out from the side of the gun but comes out in the right spot when the player is standing still. The faster a player is moving the farther away the bullet launches from.
-launching projectile from projectile launcher which is grouped to the gun.
Side question.. I noticed looking through some old gun scripts it says launch (object variable) from (object variable).
Allowing you to better customize your bullets. When I tried to script this way myself I didn't see an option for choosing your own object as the projectile. Is this out dated?
