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LNATIONDEV
Inspiring
July 19, 2025
Solved

Quick question about player management in Worlds.

I'm in the planning process for another attempt at a world, this time trying to take into consideration better player management. Having learnt recently how to manage cameras and player controls I have a question about how you manage a lobby. Is it possible that your world can have more than the max number of players you set in 'Players Settings' what happens if your world is "full"? Does this just work transparently a world that is supposed to be 1v1 (max 2 players) will just spawn to demand or can there only be one instance of a world running?

VirtuallyARealDinosaur
Community Manager
October 23, 2025

3 replies

gausroth
Honored Contributor
July 22, 2025

If an instance of a world is full when a player tries to enter it, they will be sent to a new instance. 

GitHub: https://github.com/Gausroth/HorizonWorldsTutorials.git Discord: https://discord.gg/hNyDQwdw4N YouTube: https://www.youtube.com/@GausRothTutorials
New Participant
October 22, 2025

I would like to follow up on this thread, and ask how we could manage such instances. In our world, we would also like to ensure that new instances are created and users can return to the lobby and start a new instance while other/different users play. Where could we find more information on managing the instances?
Thank you

VirtuallyARealDinosaur
Community Manager
October 23, 2025