Skip to main content
aisjamstudio
New Participant
April 14, 2025
Solved

Sound Recorder Gizmo - record audio on desktop version

Hello,
I’ve been doing some tests and understand that audio files can't be uploaded, so I started experimenting with the sound recorder. However, I’ve run into a snag trying to figure out where the mic signal is being sourced from by default.

I'm using a Focusrite 1820 in my studio setup, but I haven’t had any luck getting any recordings. Is there a video or guide that walks through the setup process? Or is there a specific setting that lets you select the recording device?

Here’s the documentation I’ve been looking at:
https://developers.meta.com/horizon-worlds/learn/documentation/code-blocks-and-gizmos/use-the-sound-recorder-gizmo

Also would being able to upload sound files be in the development pipeline in the future? 

BenSH
BenSHAnswer
Community Manager
April 14, 2025

v210 Release notes have a surprise for you all. Especially you BerryBerryNice .

Community Events Calendar Sign up for this Month's MHCP Bonuses

12 replies

BerryBerryNice
Up and Coming
April 14, 2025

I have an inline soundcard that runs between my iPad and the USBC Port on the headset with “External Mic” turned on in the settings.

 

It works well and if you like I can talk to you privately about the process and the cheap hardware required.

Meta Employee
April 14, 2025

As of v210, it's possible to upload audio directly to Horizon Worlds. Here's the documentation for it.

However, if you want to know how to record audio into the Desktop Editor, here's the instructions for that:

On Windows, Meta Horizon Worlds uses the default input audio device. To change the audio source, follow these steps:

  1. Go to your Sound settings and select the desired input audio device.
  2. If Meta Horizon Worlds is already open, close it.
  3. Reopen Meta Horizon Worlds, and it should now use the newly selected audio device.
BerryBerryNice
Up and Coming
April 14, 2025

Have you done any sound comparisons to evaluate the quality of both methods?

Meta Employee
April 14, 2025

I haven't tried the method on both the headset and Desktop Editor, but I have been using this approach in the Desktop Editor. By combining it with software like Soundpad, I've been able to successfully record custom songs and sound effects into Meta Horizon Worlds.

KevinJardine
Honored Contributor
April 14, 2025

In a way it is possible to "upload" sound to Horizon Worlds using the technique described here: https://www.youtube.com/watch?v=-96_FmiYBhc

I have used this technique to record audio sound tracks using Audacity and later upload these sound clips to the desktop editor.

BenSH
BenSHAnswer
Community Manager
April 14, 2025

v210 Release notes have a surprise for you all. Especially you BerryBerryNice .

Community Events Calendar Sign up for this Month's MHCP Bonuses
aisjamstudio
New Participant
April 14, 2025

Perfect timing. Thankyou Ben.SH and @pablosc. Another thing I ran into is the sound recorder max audio range is set to 1000 units. My world was 4000 in diameter with a planned mechanic where the audio layered as you got closer to the center, is there a place where i could ask for this to be extended?

Right now just working around it.

BenSH
Community Manager
April 16, 2025

That is correct about the max units.

You can submit feedback requests here.

Any requests are prioritized based on long-term product goals and feasibility. A change could take some time, so you may want to explore a workaround using multiple sound gizmos with varying intensities.

Community Events Calendar Sign up for this Month's MHCP Bonuses
Participant
April 16, 2025

I just saw your post on that! A little too late for me unfortunately, took many hours to figure out the best way to do it. Just finished replacing all my audio with VB-Cable a little over a week ago. I'm glad the option is now here though.