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New Participant
March 12, 2025
Solved

Texture Resolution and dimensions

Hey everyone! I’ve got two questions:

  1. What’s the recommended resolution and size for textures? I’ve uploaded a few, but I’ve noticed they appear blurry when applied to shapes.

  2. The same issue seems to happen with PNGs (pictures or clipart) in my world. When you move too far away, they get blurry. I’ve seen other worlds where the images stay sharp, even when you move back. Any tips on how to achieve that?

Shards632
Shards632Answer
Honored Contributor
March 18, 2025

If you are ok with your texture being unlit, you can use the _UIO material type. It does not as aggressively mipmap the texture with distance, so they will be clearer from farther away.

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4 replies

PaidFareZoneRanger
Up and Coming
March 12, 2025

I wish I could provide an answer. For the pre-made drop down list of textures(that seem to tile), I wish we could add our own. Tiled textures are exactly what I want. 

LadyMo218
Up and Coming
March 13, 2025

Yep this! If they can provide us with the specs to make our textures tile, that would be awesome. Either that or a slider to adjust the scale of the texture depending on the size of the object.

GoodGameGomez
Community Manager
March 15, 2025

We have a few best practices guides, specs, and recommendation docs on our learn site: https://developers.meta.com/horizon-worlds/learn/documentation/custom-model-import/creating-custom-models-for-horizon-worlds/guidance-for-custom-models-budgets-and-model-specs

 

We don’t specify a “minimum” resolution or the “best” resolution as that is situationally dependent. The max, however is 4096x4096.

 

Let me ask around with the team to see if there is some widely accepted resolution that works best in most scenarios. I’ll also pass along the texture tiling request.

 

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Shards632
Shards632Answer
Honored Contributor
March 18, 2025

If you are ok with your texture being unlit, you can use the _UIO material type. It does not as aggressively mipmap the texture with distance, so they will be clearer from farther away.

June Programming Calendar