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Inspiring
January 23, 2026
Question

TypedArray & ArrayBuffer typescript support

  • January 23, 2026
  • 1 reply
  • 114 views

I'm trying to get TypedArray to work in typescript but it doesnt seem to be recognized in Horizon Worlds. Is there a reason for this? I managed to get ArrayBuffer to work with DataView. But DataView is slower than TypedArrays which i need for high performance ECS. Is there a plan to support this or does anyone know if DataView works as fast as TypedArray in Horizon worlds?

1 reply

SeeingBlue
Honored Contributor
January 23, 2026

Hey Madlios,

You aren't missing anything—native TypedArray constructors (like Float32Array, Int32Array, etc.) are not currently exposed directly in the Horizon Worlds TypeScript environment. This is a known limitation of the current scripting sandbox, which is why DataView is the only "official" way to interact with an ArrayBuffer right now.

Regarding performance:

  1. DataView vs. TypedArray: You are correct that DataView is generally slower for high-frequency access because every read/write involves a function call (e.g., getFloat32()) rather than a direct memory offset access. In standard JS engines (like V8), this gap has closed, but in the specific constraints used here, that overhead can still be significant.
  2. Alternative: If DataView is proving too slow you might actually find better raw performance using standard number[] arrays. While they use more memory (doubles) and lack the cache locality of a true binary buffer, the access speed ( arr[i] ) can sometimes beat the function-call overhead of DataView in these sandboxed environments.

Hopefully, they add full TypedArray support for those of us doing heavy data manipulation!"

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