Water and fire effects
I had a day off today and I spent most of it visiting Horizon Worlds games on my mobile phone.
Most of the ones I liked I could see how to develop (well if I was working with a good artist!). One or two seemed to use features unavailable to most creators (video or clothing for example).
The Yeet Yourself game seems to do wildly different things with the Worlds engine than anything else I've seen.
But my main question is how some worlds did such good work with animated waterfalls/water spray and animated fire. Are there any good tutorials on water and fire?
