Anti aliasing causes right eye to turn white
For some reason any time I turn any level of anti aliasing on for a build I'm getting a white feed in the right eye. I'm having no issues in editor though.
I'm running:
Mac
Unity 4.1.2
SDK 0.2.1
Only thing I've found similar on the forums seems to be fixed by changing the size of the window but this is happening on full screen builds. I'm also running Zigfu for body tracking in this project but I seriously doubt that would be causing this.
I'm running:
Mac
Unity 4.1.2
SDK 0.2.1
Only thing I've found similar on the forums seems to be fixed by changing the size of the window but this is happening on full screen builds. I'm also running Zigfu for body tracking in this project but I seriously doubt that would be causing this.
