Skip to main content
Up and Coming
November 13, 2013

Don't Upgrade To Unity 4.3 Yet

Drash and I both ran into the same issue after upgrading to Unity 4.3. The game runs fine in the editor, but when it is built it runs very slowly. This isn't specific to Rift projects either. I get the issue even on the AngryBots example project. I posted on the Unity forums and hopefully someone can find a solution (http://forum.unity3d.com/threads/210543-4-3-Standalone-Builds-Really-Poor-Performance). Until then, it would be best to stick to 4.2.
    This topic has been closed for replies.

    45 replies

    Inspiring
    December 12, 2013
    That's too bad. Hopefully they will fix these stability issues soon.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    December 15, 2013
    Hmm, new 4.3 is running great for me right now. I'm getting that annoying sprite error popping up in console now and then, but it doesn't actually impede functionality.
    Participant
    January 7, 2014
    It seems to be working just fine for me. One issue I noticed was that if you have the asset store window open when running in the editor, it will drastically reduce your frame rate.
    August 22, 2014
    http://pourfoi.co.uk/OculusFree/OculusFree.zip

    This link is broken. Is there an alternative download? That would be great. I am looking exactly for this solution.
    New Participant
    August 26, 2014
    "martdob" wrote:
    http://pourfoi.co.uk/OculusFree/OculusFree.zip

    This link is broken. Is there an alternative download? That would be great. I am looking exactly for this solution.


    http://stereoarts.jp/OVRAgent_0.4.1_20140823.zip
    Please try this software.