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Up and Coming
June 29, 2016

Game crashing with Unity 5.3.5p5 and Oculus Runtime 1.5

Hi !
Since the last update of the Oculus Runtime to 1.5, our game is crashing in builds (everything is fine in the editor).
We're using Unity 5.3.5p5 and the latest nvidia drivers. Is there any way to rollback to the previous runtime version (1.4) so we can test and compare our Unity logs ?

Also, we have this error spamming in the console/log : "VR: Error setting active audio output driver. Falling back to default." . We're using Wwise, and we know there's some issues in redirecting the audio output to the HMD, but even by doing it manually in the code (selecting Rift Audio as the output device in the Wwise settings), the error is still there, and I don't know if it was there with the previous runtime.

Thanks in advance,
Robin
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32 replies

Participant
July 18, 2016
@pacific_rift your crash only happen in the player, not in editor?
Up and Coming
July 18, 2016

vhamm said:

@pacific_rift your crash only happen in the player, not in editor?


exactly.
Participant
July 18, 2016
And that happens right at the start of the application?
Up and Coming
July 19, 2016

vhamm said:

And that happens right at the start of the application?


No when I enable the VR inside the application. With the 1.6 version it starts in the first simple scene but then I got the crash in the main one.
PoupiAuthor
Up and Coming
July 26, 2016
Still crashing with Oculus 1.6 and Unity 5.3.6f1.




New Participant
August 27, 2016
Anyone fix this error? I just started getting it today with my Unity game on 5.4.0f3
Inspiring
August 27, 2016
The fix for this shipped in 5.3.6p3 and 5.4.0p3. Can you retest with one of those versions?
New Participant
August 28, 2016
Thanks! I'll report back after testing 5.4.0p3
Up and Coming
August 29, 2016

vrdaveb said:

The fix for this shipped in 5.3.6p3 and 5.4.0p3. Can you retest with one of those versions?


With 5.3.6p3 it doesn't crash but when a new scene is loaded only a black screen is seen,
Up and Coming
October 21, 2016
I seem to be getting this error in eagle flight. I only noticed due to a single crash and had a look through the output log.I had to rename it due to the message board not allowing duplicate named files.
Edit: I had music volume at zero, sound effects at default.