Hands Only mode not working in Unity Meta SDK.
Hello everyone,
I am building a simple app with the Meta SDK (Unity 6, IL2CPP) specifically using OVRCameraRig in my scene for Quest 3. In the OVRManager script I tried setting Hand Tracking Support to "Controllers Only" which worked, and I wasn't able to use hands in the built apk, and I also got the warning in the beginning that I should pick up the controllers. However, when I set it to "Hands Only" I am still able to use the controllers in the app and I get no warning about it being a hand tracking app only. This seems to be a bug. Does anyone know the fix?
Thanks for your help.
