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Up and Coming
May 23, 2013

mac retina bug

Hi, i just tried the tuscany demo 2.2 on a macbook pro retina and it shows the right camera as white when fullscreen.
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    13 replies

    Up and Coming
    May 30, 2013
    I mentioned this about someone's Ludum Dare project and suggested he check the depth of the right camera, which I think I recalled being set to 0 in my own project even. No idea, but is there any reason they're not both set to 1? Or if alternating that value causes the other side to go white?
    Viktor: Yes, he was wrong. But just as some things can be right and useless at the same time, can't something be wrong... and priceless?
    Inspiring
    May 30, 2013
    The depth on the cameras are different because our code uses these values to prioritize which camera gets rendered first. You should not edit this number from the defaults, as it could mess things up. I am not sure if this is related to the white screen issue or not.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Inspiring
    June 11, 2013
    "cybereality" wrote:
    OK. We have looked into it a found a temporary solution.

    Go into the OVRPlayerController -> OVRCameraController -> CameraRight.
    Then under "Normalized view port rect" set "W" to "0.49999".

    Hopefully that will solve the issue. Please try this and let me know if it works.


    Very helpful, thank you!
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