Massive Input secondary lag introduced with 0.4.0
This is in editor and build.
I move my head and tracking works, but there is a secondary motion that tries to catch up that is lagged horribly. Feels like the timewarp cam isn't staying in sync.
Anyone else seeing this?
I move my head and tracking works, but there is a secondary motion that tries to catch up that is lagged horribly. Feels like the timewarp cam isn't staying in sync.
Anyone else seeing this?
