OculusMediaSurface on S7 - Texture not updating
I've been using the Note4 for some time with the Oculus Utilities to playback videos with no trouble. I'm now trying to get this to work on a Galaxy S7, but to no avail. The video is playing back - I can hear the audio and my progress bar and controls work. The assigned texture is just not updating.
Here's what I've tried so far:
The video in question plays in MilkVR, and in the stock video player.
The Galaxy S7 that I have has an Exynos 8890/Mali-T880.
I'm hoping this is something trivial that I've forgotten about - has anyone had success on the S7? Perhaps it is Exynos specific?
Here's what I've tried so far:
- Sample scene, straight "out-of-the-box"
- Various texture compression (on target texture): ASTC, ETC, ETC2, Auto Compressed, Auto Truecolor
- Dev build/Profiler/Script debugging: Doesn't show any errors or (extra) warnings
- GLES2, GLES3, and Auto Graphics API
- Unity 5.3.1p2 and 5.4.0b7
- Disabling multithreaded rendering
The video in question plays in MilkVR, and in the stock video player.
The Galaxy S7 that I have has an Exynos 8890/Mali-T880.
I'm hoping this is something trivial that I've forgotten about - has anyone had success on the S7? Perhaps it is Exynos specific?
