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Up and Coming
October 11, 2017

[OVROverlay] Black board appears while quick move with Underlay cubemap

We setup a demo scene with:
  - add an OVRCameraRig
  - add an OVROverlay. configure with Underlay & Cubemap
  - clear Unity's Skybox

We run this scene on Android, then shake the phone quickly. we can see an black board appear, looks like the board move too slow to catch up phone moving.

This can be reproduced with:
 Oculus Utilities v1.15.0 
 Unity 5.6 and Unity 2017.1

Demo project: https://github.com/sycx/CubemapOverlay/tree/black_border (note: checkout black_border branch)

Here is the screen shoot and video captured by oculus




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    11 replies

    sycxAuthor
    Up and Coming
    April 10, 2018
    Confirmed that cubemap functionality has been fixed in Unity 2017.4.1f1