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Participant
April 12, 2016

Positioning issues with Unreal4.1.1 + DK2 1.3 on Windows 10

Hi,

In Unreal 4.11.1 the VR preview is having some issues. The following happens:

  • The camera position on the Z axis is really low, almost at ground level

  • When I am rotating my head horizontally, the camera has a weird panning motion.

This was also happening with the old 0.8 SDK on windows 10. I've heard about other people having this issue as well, but couldn't find a solution anywhere.

This is the link to my bug post on the unreal forums ( no answer yet ): 
https://answers.unrealengine.com/questions/401730/bug-firstpersoncharacter-blueprint-oculus-issues.html

Any help would be greatly appreciated.

Thanks


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11 replies

EspireMike
Participant
May 2, 2016
To "diogofigueiredo", if you're ever in Melbourne, Aus, I owe you a beer! Thanks for sharing this. Much appreciated.