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Participant
April 6, 2013

UDK question

I have the UDK installed. When I run a map using the "start in pc" the rift head mount controls work fine, but the graphics displayed are not side by side.

I have my monitor configuration set to "duplicate" as that is the only way I can get TF2 and the Tuscany demo working. What extra option do I have to enable to try out Epic Citadel with the rift? (again, headtracking works, but the side by side video does not).
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    16 replies

    April 6, 2013
    open the console (~) and type:

    stereo on
    hmdwarp on
    New Participant
    April 7, 2013
    I was wondering the same thing. If I do open the console and turn stereo on, it turns the entire middle of the screen black and I can only see the edges.
    dextiusAuthor
    Participant
    April 7, 2013
    "jayoh" wrote:
    open the console (~) and type:
    stereo on
    hmdwarp on


    Yep, that got it. Also you can't hit escape once a demo is running. Type "quit" to exit.
    Up and Coming
    April 7, 2013
    Incidentally, the UDK (and I don't just mean with Rift support) exists only for Windows right?
    Up and Coming
    April 7, 2013
    "mihalski" wrote:
    Incidentally, the UDK (and I don't just mean with Rift support) exists only for Windows right?

    The UDK is only for Windows though you can package apps for other systems from it.

    I wanted to see if they managed to get the Rift working on the Mac as well (with head support since the warping most likely already works) but my binary crashed on launch. I didn't have much time to keep experimenting after that though. An official answer on Mac Rift support on UDK would be nice :)
    Ibex 3D VR Desktop for the Oculus Rift: http://hwahba.com/ibex - https://bitbucket.org/druidsbane/ibex
    Inspiring
    April 8, 2013
    You don't need to use any console commands. Just press F11 (after clicking launch on PC) and it will display properly on the headset.

    This will work even if you are using extended desktop.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Up and Coming
    April 8, 2013
    Any word on if this works on the Mac?
    Ibex 3D VR Desktop for the Oculus Rift: http://hwahba.com/ibex - https://bitbucket.org/druidsbane/ibex
    New Participant
    April 9, 2013
    "hesham" wrote:
    Any word on if this works on the Mac?


    no UDK on mac
    New Participant
    April 9, 2013
    is there something you have to do in UDK to enable the console ~ does nothing and F11 just seems to toggle between fullscreen and windowed.
    Inspiring
    April 9, 2013
    You will have to use the "Launch on PC" option. Testing in the editor is not supported.

    You will also need the actual Rift headset connected in order to see the game in 3D, with warping, etc.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV