ue4 4.20.1 broken controls {Resolved}
So I just updated to 4.20.1 and the key mapping for gamepad special left is not being called and no longer functions.... even if you make it into a
input mapping or calling it direct in a blueprint. when clicking the button on my oculus touch it no longer works.....
in 4.20.0 It was fine and worked. This has got to be the most annoying bug i have ever found......
it still works in 4.19 but my project is already updated to 4.20.1....
input mapping or calling it direct in a blueprint. when clicking the button on my oculus touch it no longer works.....
in 4.20.0 It was fine and worked. This has got to be the most annoying bug i have ever found......
it still works in 4.19 but my project is already updated to 4.20.1....
