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Ryanality
Honored Contributor
February 1, 2024

Meta Quest build 62.0 release notes

These features and enhancements will gradually become available starting the week of February 7, 2024 and will be pushed to Meta Quest 3, Meta Quest Pro, and Meta Quest 2 headsets. Please note that you can find the most up to date release notes on our release notes article and you can check out our v62 blog as well for more details.

Spatial Video Gallery

If you have an iPhone 15 Pro or Pro Max, you can now upload spatial videos to your Quest headset using the Meta Quest mobile app. Sample spatial videos are available for viewing on your Quest headset in the Spatial videos section of the Files app.

  • Spatial video length is limited to 20 minutes.

Gamepad support

Meta Quest Browser now supports external gamepads, including PlayStation, Xbox, and many more. Connect via Bluetooth or USB-C and enjoy countless web-based games on a massive 2D VR screen.

Quest support for gamepads has also been enhanced to include PlayStation 5 DualSense Wireless Controllers and PlayStation 4 DualShock.

Safety Center

We’ve introduced a Safety Center within Privacy and Safety Settings, making it easier to view profile status details, any restrictions added to your profile for code of conduct violations, and your reports about others.

Simplified Quick Actions menu

We’ve streamlined the default Quick Actions when using hands. A quick pinch and release now opens the universal menu, and a pinch and hold recenters the headset view.

You can try out the new default Quick Actions or use the previous version of Quick Actions with more shortcuts. You can find this feature in Settings under Movement tracking, select Hand tracking, then select the toggle next to Expanded Quick Actions.

Set up multiple spaces

We've added support to save up to 15 total spaces in Space Setup. You can now scan, name and experience the magic of mixed reality in more than one room.

To manage your spaces, go to Settings, then Physical space and select Space setup.

Space Recall improvements

We continue to improve the headset’s ability to remember previously set up spaces. For situations when a previous space can’t be recalled, we’ve added the ability for you to look around the room and have the headset recall the space without having to rescan the area.

Anchors improvements and fixes

Anchors are foundational to support boundary and Space Setup and further allow you to position and persist virtual content in your apps.

To best support adaptive experiences, our improvements include:

  • Increased resilience powered by Meta Quest Point Clouds.
  • Increased accuracy across all Quest devices as well as larger space tracking for Quest 3.
  • Improved Scene Anchors to have fixed relative poses and walls stay fixed to improve roomscale experiences that involve physics.

Quest Link updates

We’ve made a number of updates and improvements for Meta Quest Link, including:

  • Oculus PC app is now the Meta Quest Link App.
  • Link now offers a 120Hz refresh rate with compatible PCVR titles
  • When USB Link Auto-Connect is turned on, Link will now automatically reconnect if there is a software crash or disconnection.
    • You can find this setting by going to Developer in System Settings. Make sure Enable custom settings is toggled on, then you can select the toggle next to USB Link Auto-Connect.
  • We introduced Spatial Data Permission to our headsets and are now also bringing it to Link. This gives you control over sharing spatial data over Link. You’ll need to enable Spatial Data sharing in Settings to use Scene API over Link.
  • Link now supports nVidia 4000 Series GPUs.
  • We’ve made improvements to Link stability, reliability and battery efficiency.
  • We resolved a number of known issues and bugs.

App continuity when multitasking

This feature allows you to pick up where you left off within apps and between apps as you transition across various experiences in VR, making it easier for you to continue your tasks without interruption.

Microphone quality enhancements

We’ve made a number of improvements to Quest microphone quality and usability, including:

  • Increased audio quality and improved audio/video synchronization for screen recordings.
  • Improved speech clarity with suppressed plosives or pop sounds like “P” and “T” and fine-tuned equalization to give your voice a more balanced and pleasant sound.
  • When making a party call on Quest, there is Improved discoverability of the Call bar, with the option to switch the microphone between Calls and App.
  • We fixed an issue where you could accidentally mute your microphone.
  • Added prompts to alert you when your microphone is muted, like when an app is trying to use your microphone so you can chat with other people.

Facebook livestreaming

First announced in v56, Facebook livestreaming is now available on Meta Quest, allowing you to livestream to your Facebook friends from Meta Quest.

Once you add your Facebook account to the same Accounts Center as your Meta account, you will be able to livestream from Quest to Facebook by selecting Camera from the universal menu, and then selecting Go Live.

YouTube livestreaming and chat

We are introducing a new way for YouTube livestreamers to engage with their community in real time. YouTube streamers can now see their YouTube live chats while fully immersed in VR. YouTube livestreaming requires casting to desktop and using stream companion desktop software, such as OBS.

Note: This feature works for public live streams only and will not work for private or unlisted streams.

91 replies

New Participant
February 8, 2024

Since the new update I'm limited to 200mbps bitrate for oculus wired link. Anything more and it lags out. Its not just me this has happened to. Was working fine with much higher rate previously.

Participant
February 8, 2024

What works in v62 with quest 3?
Spatial video - no
Go live - no
120Hz pcvr - no
Anything else?

It's like we got a wrong build

New Participant
February 8, 2024

Ryanality it seems like update v62 has broken OpenXR integration. Please see for example, this report: https://communityforums.atmeta.com/t5/OpenXR-Development/v62-breaks-apps-using-the-official-Khronos-OpenXR-Loader/td-p/1148407  

mugensukuyomi
Up and Coming
February 8, 2024

nortsen I contacted support twice after the v62 update, thinking the exact same thing. No indication of there being an update. Even the meta guide app shows "V60 December" in "What's new" AFTER the v62 update. All I see that's different is V62 in settings thinking something is wrong with just my headset. Glad I'm not alone!! 

New Participant
February 8, 2024

Has the update been pulled? My headset is on v60 and says it's the latest build, with no update available 😑. 

mugensukuyomi
Up and Coming
February 9, 2024

Oyajuu  I enabled PTC and I got the V62 update right away. It didn't however say if it was a PTC or not. 

Apparently the updates are supposed to slowly roll out on the week of 7th Feb. So if you don't see any changes until 14th, either enable PTC or contact support. 

Honored Contributor
February 9, 2024

mugensukuyomi  Oyajuu  The v62 final rollout for the Q3 may have been delayed based on responses of issues from some people who got this, or maybe current PTC users.  I wouldn't recommend going into PTC just to try jumping the cue.  It will come out in due course, as will all, or most of its features.  Some features may be delayed until the next update (v63?) if there are found to be problems with them.

I already posted that I got v62 (not PTC) on both my QPro and PC a couple of days ago, but not yet with my Q3.  So far the only minor problem with both of my headsets is that when I use Link or Air Link and call up the virtual desktop I get a yellow oval with a ! mark in the middle.  I disappears when I point my controller at the screen.  Just kinda annoying.  I've put in a bug report on this.

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
UrbanMrWiggly
Inspiring
February 9, 2024

You should 100% drop the hand tracking anyone can see it isn't going to work. What is it now: 300MS? I know it makes your fake reputation better, but REAL customers are disappointed and calling it false advertising. Fix 120hz audio capture

Participant
February 9, 2024

I got the final v62 release (not PTC) and that's where the problems are. It was relesed on the 7th on the Quest 3 (for me)

Build:

Version: 62.0.0.247.343.563460087
Runtime Version: 62.0.0.243.341.563460164

Up and Coming
February 9, 2024

Looks like 120hz is available again on the PTC thank god.