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Inspiring
February 27, 2017

Oculus 1.12 Release Notes

  • Features:
    • In Oculus Store, you can now report user reviews as spam.
    • You'll no longer have to leave VR to finish installing new apps and games when they're done downloading if you have administrator privileges on your Windows User Account.
    • You can now mirror audio out of the Rift headset to your computer speakers, under Settings -> Devices in the Oculus app.
  • Bug-fixes:
    • Improved Oculus Home
      • Fixed issue with the appearance of Oculus Home on first launch.
    • Improved tracking quality with Oculus Rift and Touch.
      • Fixed several issues causing height and position to move while in VR. These issues were side effects of improvements made to recalibration in 1.11, especially in cases where one sensor was particularly far away. We improved that process to be smoother and more reliable. We will continue to work on further improvements in these areas.
    • Improved support for Unity content.
      • Fixed freezing and black-screen issues when switching back to an app or game from Universal Menu, or when un-pausing an app or game.
      • Fixed texture rendering and color rendering issues for certain types of overlays.
    • Improved support for Unreal Engine UE4 content.
      • Fixed flickering issue when Asynchronous SpaceWarp is active on lower-spec systems.
      • Fixed rendering efficiency issue with intermediate render targets.
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146 replies

Up and Coming
February 28, 2017
So the update hit.  And so far it was great.  Was messing a little with the tracking and it was better but I still had some jumps here and there.  Could just need a restart but I could also just need the play with it more and figure it if was me or the rift
Participant
February 28, 2017
So today i've been testing the new 1.12 update. First of all i did the whole setup including adjusting 2 sensors pluged to usb 3.0 slots each on an inateck card, touch controllers synchronizing and tracking, room size cal. , etc... I also did the robot demo without any breakout cable untill it was finished. The breakout cable was pluged to a second inateck usb 3.0 card after the setup. I also pluged a 3th sensor to the same inateck usb card. After that i pluged a 4th sensor to a usb 2.0 port direct to the motherboard.

I've tested 4 games. Rec Room (Paintball), Dead and Burried, Superhot and Onward. All of those games had no tracking issues. I also tried the 3 sensor setup and noticed that the tracking is still better with 4 sensors. Since the 1.11 update i left my oculus to the ground and played with the vive untill now and i have to say there's a huge tracking difference between the new oculus update and the vive. The tracking feels much better for me with the oculus. Its kinda smoother. But thats my opinion.
So now my vive lies in the corner again for some other coming special vive reviews.

Thanks Oculus
Inspiring
February 28, 2017
10:58pm here in Spain, got it. (Over an hour ago).

MAJOR PAIN IN THE ASS. I updated, didn't see my headset. Had to reinstall several times, nothing. Still "we can't see your headset". (Same config which worked before)
Then deleted USB devices manually from device manager etc...unplugging, replugging devices. Somehow I got it to work. Just a warning, I merely updated from 1.11 but didn't expect so much troubles getting it finally to run,

I fear that others might run into the same problems.
Inspiring
February 28, 2017
I must be the last person to get this update then. Central US, still no update.

Can someone from oculus just tell me when the update is REALLY going live, so I can stop sitting here staring at my computer screen, constantly opening and closing the oculus exe? I'd rather you guys just tell me my S/N is going to be updated on Feb. 29th @ 12pm or something, even if it's a whole 48 hours after your update went "live."

No BS like "wait 'til next week" either.
PC Specs: Intel i7-6700k @ 4.5 Ghz Gigabyte Z170X-Gaming 3 Motherboard RTX 2080 Ti - MSI VENTUS 16 GB CAS-10 RAM @ 2400 MHz Startech 4-port/4-USB controller add-on card 850W Corsair HX850 PSU 4-Sensor, Roomscale Setup
nalex66
Honored Contributor
February 28, 2017

Xsjadia said:

I must be the last person to get this update then. Central US, still no update.

Can someone from oculus just tell me when the update is REALLY going live, so I can stop sitting here staring at my computer screen, constantly opening and closing the oculus exe? I'd rather you guys just tell me my S/N is going to be updated on Feb. 29th @ 12pm or something, even if it's a whole 48 hours after your update went "live."

No BS like "wait 'til next week" either.


If you got scheduled for Feb 29th, you'd have 3 years to wait!  ;)
DK2, CV1, Go, Quest, Quest 2, Quest 3. Try my game: Cyclops Island Demo
Participant
February 28, 2017

Xsjadia said:

I must be the last person to get this update then. Central US, still no update.

Can someone from oculus just tell me when the update is REALLY going live, so I can stop sitting here staring at my computer screen, constantly opening and closing the oculus exe? I'd rather you guys just tell me my S/N is going to be updated on Feb. 29th @ 12pm or something, even if it's a whole 48 hours after your update went "live."

No BS like "wait 'til next week" either.


I'm still waiting dude in Wales, UK. Been constantly looking for things to do in hope that  when I come back it will have come through but still no luck. Sick of this.

nalex66
Honored Contributor
February 28, 2017
Just got the update (Toronto, Canada). Gonna run through the setup and see how it is now.
DK2, CV1, Go, Quest, Quest 2, Quest 3. Try my game: Cyclops Island Demo
Up and Coming
February 28, 2017
I have 1.12.0.347528 (1.12.0.347531), but I don't see any audio mirroring under devices. Am I missing it or do I have wrong ver?
UPDATE: I found it, nevermind my feeble minded questions.
Inspiring
March 1, 2017
Closing and reopening the Oculus app won't really do anything but, if you are already set to get the update, restarting the Oculus service can make it happen faster. Just go into the Settings menu on the Beta tab and choose Restart Oculus.
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
Up and Coming
March 1, 2017


I have 1.12.0.347528 (1.12.0.347531), but I don't see any audio mirroring under devices. Am I missing it or do I have wrong ver?
UPDATE: I found it, nevermind my feeble minded questions.


I must be feeble minded too, because I can't see it either, where is it?