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Ryanality
Honored Contributor
July 10, 2023

PTC v56 Release Un-Megathread

Thanks everyone for all your feedback on our previous builds, we several bugs were identified in the last PTC and the solutions for some have shipped, while others are on the way!

The Public Test Channel (PTC) for Quest v56 is starting to roll out for Meta Quest Pro and Meta Quest 2 soon. 

We're going to try out something new this time around! Instead of a single megathread, we'd like to gather feedback for specific issues in their own separate threads.

For example, if you've installed PTC and there's a sticker of a pink elephant unexpectedly following you around the room, jump on over to our Get Help board and search for "pink elephant PTC" or something like that, if you don't see any existing threads, make a new thread in there, put PTC v56 in the title and something like "Haunted by Pink Elephant", and post it. If you add the Label and Tag PTC it'll help everyone search for just PTC issues too. If anyone else is seeing the same thing, they can find your thread and jump into it to share.

Moderators will also help merge topics that are the same together so keep things consolidated.

It's best if you can post each bug you spot in it's own thread, that way we can all keep track of individual issues separately, and can notify everyone seeing the problem when there's news, or we need to collect details.

Share your impressions and let us know if you see any issues. Please make sure to also send in bug reports along with posting here if you notice anything going wrong. 

We know it's tough when you run into a problem on a PTC build and want to thank you all again for testing out PTC and sharing your feedback! This feedback is extremely helpful to our engineering teams. We appreciate your interest and persistence in testing out the core functionality of software as we develop!

76 replies

New Participant
July 14, 2023

I’m a quest 2 user I’m using quest pro controllers since I updated to V56 I started to have problem with my controller right joystick has started to drifting, I’m wondering if someone more than me that has started to get this problem also?, I don’t remember if it started before or after V56 pro controller firmware update 

vrchat 11200 Hours Online time, vrchat ID: Skaveny Discord ID: skaveny#0001
Up and Coming
July 14, 2023

Skaveny 
Stick drift is a mechanical problem.  It happens even to the Q2 controllers.
I have had to fix it myself more than once over 2+ years.  On one controller I had to tear it down and replace the joystick which I bought on Ebay.
There are some good youtube videos on how to get at the internals of the joystick and spray it with tuner cleaner.  
However with these new controllers there may not be videos on doing this yet.  I would think they are still under warranty so get it replaced.

Personally with the amount of people I have seen on Facebook groups fighting stick drift, Meta should use better joysticks.

BlueberrieSmoothie
Honored Contributor
July 14, 2023

Hey hey everybody! Thank you so much for taking the time to test out v56 for us, and continuing to share your feedback about what you're experiencing with this PTC update. Your feedback helps us with identifying and tackling issues before they're released in the next official update, and we appreciate it so much!

To ensure we don't miss anything, we're asking everyone to chime in on the existing threads in Get Help for your unique issues. And if a thread doesn't exist for your issue, please feel free to create one, just don't forget to add the PTC tag! This will be the best way for us to track issues and raise them up to our team to get a fix before the update gets rolled out to the rest of the public. Thanks for all of your help everyone!

Make sure you smash that Kudos button!
Participant
July 15, 2023

The new Link Sharpening is impressive. It looks soo much better, even at a lower resolution.

Up and Coming
July 15, 2023

Kroink144 Do you mean that they have improved existing link sharpening? I felt like it was already great. 

Inspiring
July 15, 2023

@TheodonKhel

They added new mode (Quality mode) of Link Sharpening. Meta says it's using Snapdragon Game Super Resolution. But it doesn't make better pixel density on Link unlike Virtual Desktop's SGSR. And much more blurry than Normal mode except edges, worthless for me. People who think Normal is too sharp may like Quality mode.

Link needs more pixel density... VD has clearly higher pixel density on the same render resolution despite using only 1/3 VRAM usage. Link uses too much VRAM, but lower pixel density.

LuvinLife
Participant
July 16, 2023

I appreciate the idea of the gethelp for major issues, but honestly I don’t have time to hunt down ticket items. I am hoping there is a way to link those to the side of the main v56 PTC site for easy viewing if this method continues. 

I work with systems for my job and hope to provide productive feedback each time like I would want to have for my own. Here are my latest notes:

Close X’s keep switching sides, now on the right side. I’m not sure why, but adds another relearning step with each build. Please pick a side and keep them there.

Pointer now has a circle selection function. I can see this being a fun add for the devs, but not necessary for users vs other changes.

When the taskbar/explore window first appears, it is really close to my body now and I constantly have to move it well over a foot away so I can use it without bending my wrists. It was never like that before this release, so whatever coordinates/location it is using have changed and should be changed back.

Application default sort/view option that was in the setting section (& wasn’t functioning) is removed. The default app window sort/view wasn’t set to most recent, but seems to be staying after I used the search box to set it. It still shows all apps vs just installed ones, but the most recent sort at least puts the ones I use a lot on top.

Explore window still isn’t as useful as previous version that was wider and had left side navigation options that made me curious enough to use. Current view/size sometimes only show one item on the left side and I just close it most of the time. If it remains as is, I would opt to disable it and just use the menu selections on the taskbar.

Suggestion across all the taskbar menu windows – make them as wide as the Store window so more content can appear and as previously mentioned, add the left navigation pane back to the explore menu.

Also, when not in Multi-Window mode, it would be a user friendly function to close each menu window when you click on another one on the taskbar. This would be a much smoother transition between windows vs having to close each one before clicking on the next one (or having to go back to close the last one).

When posting to a facebook group, the last group you posted to doesn’t appear right away. I use the same facebook group to post pics instead of offloading them using sidequest all the time. Having the last one I posted to present as a default with the ability to select others was a really nice function. It was like that in the past several builds.

Passthrough seems to be activating a lot easier than ever before whether playing standalone games or via airlink.

Lately I have been playing Asgard’s Wrath using airlink and twice I activated the passthrough and could not get back to the game. Instead, there was a black screen with the guardian showing. The game was active/paused on my laptop and I had to restart the headset and reconnect to the airlink to go back into it.

Personalized skybox is not always automatically present. Sometimes it is a black skybox and other times it is the default one. Usually going into a game and back will refresh it/put it back in place.

I cleared my guardian history and re-setup my boundary when I received the new version. For a few days it was ok, but recently the floor level has been off again sometimes by over 20 cm without any lighting or other changes in my physical playspace.

Q2 headset starts to heat up on the outside of the headset more and more. I have also noticed a decline in battery life where even 30 minutes of standalone game play = 61% battery life left. This was not the case before recent 2-3 releases and I play the same standalone games.  It started ~2 versions before this release, but I have noticed it more so with this one.  Wondering if some of the increased resolution, etc. is heating up the chipset in ways the Q2 isn’t setup to handle.

I am having to use a back up battery more and more. When using airlink, the battery will show 100% upon returning to the main Q2 menu as long as the battery pack is attached. When I remove it, the battery goes down to real % immediately, which could be close to 0%.

Participant
July 16, 2023

went off ptc due to the major issues with v56 and my headset went to official v55 release which is great, however my oculus app on PC went to v54 for some reason. I was wondering why airlink suddenly went to **bleep** again when it was briefly so good on v55. Repairing now to hopefully get the update  and will use VD if not, but thought I'd share for anyone else who downgraded

Participant
July 17, 2023

quest2 has now been updated to v56.0.80, I did not run airlink, but I already noticed that when opening windows in the Oculus house, white noise appears for a moment in the middle of the window, similar to airlink. The function of typing with a finger without looking up from the keyboard seemed to be a useless function, because. quest2 has a large delay in determining hands and inaccuracy, which is why such input is very problematic for me.

Participant
July 17, 2023

I also want to note that the process of turning on the helmet became noticeably faster and became about as fast as on v4x firmware, I don’t remember the exact figure, but it was the time when the meta began to release the 128Gb version of quest2. I also didn't like that with the performance increase, the resolution of the oculus home remained the same, its resolution needs to be increased at least a little, because. he is very soapy