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Ryanality
Honored Contributor
August 24, 2023

PTC v57 Release Thread

Thanks everyone for all your feedback on our previous builds, we several bugs were identified in the last PTC and the solutions for some have shipped, while others are on the way!

The Public Test Channel (PTC) for Quest v57 is starting to roll out for Meta Quest Pro and Meta Quest 2 soon. 

Our new process from v56 worked great to create specific threads for each issue that's happening so let's do that again!

If you're seeing an issue or bug after updating to PTC v57 jump on over to our Get Help board and search for any existing thread, if you don't find one, make a new thread. Please add the tag PTC v57 to the thread and in the title. This way everyone can look for just PTC v57 issues too.

It's best if you can post each bug you spot in its own thread, to keep track of individual issues separately.

Share your impressions and let us know if you see any issues. Please make sure to also send in bug reports along with posting here if you notice anything going wrong. 

We know it's tough when you run into a problem on a PTC build and want to thank you all again for testing out PTC and sharing your feedback! This feedback is extremely helpful to our engineering teams. We appreciate your interest and persistence in testing out the core functionality of software as we develop!

56 replies

Honored Contributor
September 8, 2023

cael.thunderwing  Actually the beta bugs reported so far effect standalone more than PCVR imho.  Because I don’t use any face, eye, or hand tracking those bugs don’t effect my wireless PCVR using Air Link.  In any case I’d guess we’ll see further beta updates over the next week or two.  I’m pretty sure that Meta will want to have nice clean builds in place prior to Meta Connect later this month.  It would be a little embarrassing otherwise, lol!

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
Honored Contributor
September 9, 2023

Once again my headset, phone app and PC app have all updated to v57 even though I do not have PTC enabled.

What am I supposed to report bugs are PTC 57 or just v57?

Changes seem to be mainly cosmetic. I haven't noticed anything new in the settings screens, maybe some stuff removed.

Still no filter options on the App Library screen. These disappeared and reappeared in v55 for me. Then disappeared after updating to v56 although another Meta person said it should be fixed in v56. Certainly not there in v57.

How do you distinguish the PTC versions from the release versions?

Honored Contributor
September 9, 2023

NomadsAnIsland  All v57 are PTC right now as far as I know.  Maybe double check your phone app PTC settings.  Otherwise contact meta support I guess.

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
kojack
Honored Contributor
September 9, 2023

Around 7 hours ago Ryanality told me that v57 (non PTC) has just started rolling out.

Author: Oculus Monitor , Auto Oculus Touch , Forum Dark Mode , Phantom Touch Remover , X-Plane Fixer Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2, Quest 3
Honored Contributor
September 9, 2023

kojack  Thanks mate.  Pretty fast final rollout imho, lol! Cheers.

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
Honored Contributor
September 9, 2023

OK, I just got the new PTC v57 update on my Quest Pro; version 57.0.0.236.669.  Still on same oculus desktop app public beta 57.0.0.192.153

All standalone tracking (face, eye, and hand) now seems to all work fine.  You still need to select search on the app panel to get it to display like you want it to.  No big deal, just takes a few seconds to do.

Tested out with a few standalone apps and PCVR/Air Link with Rift, Steam, and VivePort games/sims, including msfs flight sim, and all seems to be working very well.

I'll update my Q2 later today (really don't use this much anymore tbh) and let you all know if I find any bugs.

Of course, now we just need to wait for others to report how this update has bricked their headsets, lol!  Just kidding, I hope all goes well with everyone.  Cheers.

Edit; just a couple of minor bugs; my pro controllers and avatar body/arms still seem to take about 30 seconds to display properly when I first startup.  Also, in PCVR/Air Link, the controllers still do not show up on the Rift store app Toybox.  Neither are the end of the world for me but I have filed bug reports on both of these.

Edit#2;  I just found another interesting PTC v57 option to turn on/off the mirror with any Quest home environment with a mirror.  Go to quick settings/settings/personalization/objects. There's and enable/disable switch there. Seems to work ok. Cheers.

Edit#3;  Ok, took the time to update my Q2 today to the same ptc v57 update, mentioned above.  All’s working well, same as with my QPro.  Poor old Toybox still has invisible controllers though, lol!

Also worth mentioning, I have yet to see any of those pixel sparkles that I very occasionally saw in previous updates.  Actually, everything seems to be working very well now.  Could be a bit of placebo effect but even my Q2 home and standalone apps seem a little snappier and a bit better clarity.  Going in and out to Air Link seems is a little better as well.  Overall, looking like a very nice update imho.  Cheers 

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
September 11, 2023

Why on earth would you do that to the experimental features section? i found all of those to be useful. Why do i update sometimes only to get feature reductions? I've had key game items just simply involuntarily removed. What else can i say, i like the border.

Participant
September 11, 2023

Why doesn't pass-through work when turn off the Guardian-Boundary feature?

For safety reasons, pass-through should work at all times...

 

Honored Contributor
September 11, 2023

EdithTheCAT  Pass through is working fine with stationary guardian, with both my Q2 and QPro.

When you say with guardian boundaries turned off do you mean you have a developer account and disable guardian?

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
Honored Contributor
September 12, 2023

Anonymous  Most Experimental options eventually make it to regular options settings imho.  You just need to hunt and peck a little to find these, lol!

I just got a public beta update for the oculus desktop pc app today.  This version (settings/general tab/scroll to bottom) is now 57.0.0.238.153

This update also gave me a startup note to update oculus drivers, which I selected it to do and these were installed.  Everything seems to be working very well.  I can't say I've noticed any changes but if I do I'll let you all know. 

The controllers are still invisible with poor old Toybox, lol!  Funny because it's the only app I've had any problems with so far.  Not a big deal because I only use that app to test out tracking and gripping/grip releasing.  This has always been better with Link and Air Link compared to Virtual Desktop btw, for me anyway.

I see that there now is a v57 final thread with some release notes (which don't seem complete imho).  Once more users get this I'll probably shift my PTC v57 comments to that thread, with my latest version #'s (headset and PC) so Final and PCT users can compare notes.  Cheers.

https://communityforums.atmeta.com/t5/Announcements/Meta-Quest-build-v57-release-notes/ba-p/1082234

 

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers