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Inspiring
February 3, 2017

Rift 1.11 Release Notes

Features

  • You can now choose to skip updating the firmware on your controllers when repeating Oculus setup.

  • Improved visibility of Guardian System boundaries with better hand animations.

  • Improved instructions for Oculus sensor positioning during setup.


Bug-fixes

The following key user-facing issues have been addressed in the 1.11 release:

  • Improved experimental roomscale and experimental 360º support.

    • Fixed calibration issues for multi-sensor configurations and Guardian System setup.

    • Fixed tracking issues with Touch controllers that resulted in tracking judder or loss of hand location or hand orientation in VR.

    • Fixed sensor issue which prevented Touch controllers from being detected.

    • Fixed stability issues with floor height in VR.

  • Improved Guardian System.

    • Fixed stability issue with Guardian System boundaries moving when the Rift headset wasn’t in use.

    • Fixed tracking issue where Touch controllers weren’t detected by Guardian System.

    • Fixed reliability issue with Guardian System boundaries triggering too soon.

  • Improved Oculus Rift and Touch setup.

    • Fixed visibility issues with VR screen for adjusting Rift headset lens position.

  • Fixed search issue with Oculus Store and Oculus Library in the Oculus software.

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    164 replies

    Participant
    February 7, 2017
    I would like to add that it's horrible that so many new people have been affected by the new Patch.  I've been one of the unlucky ones who had been suffering with height and lateral glitching for over 5 weeks.  Luckily the new patch has actually for the most part fixed the majority of my tracking issues so at least I can enjoy my VR gaming again.  I am getting the growing taller bug that has been reported but after I reset the height it seemed to stay stable.  Hopefully the next patch can sort everyone out and not just a select few at a time!
    Up and Coming
    February 7, 2017
    I read that Oculus is looking into the new patch.  Hope Oculus releases some news.
    ASUS TUF GAMING X570-PLUS (WI-FI), Ryzen 7 3700x, 16 gigs ram DDR-4 3600 MHZ. SSD XPG 8200 pro 1 TB. WD Black 4 TB. Windows 10 PRO 64-bit. MSI VENTUS 3 RTX 3080 OC, Primary: MSI MAG274QRF-QD 2nd monitor: Acer Predator XG270HU 1440p@144 hz, Phanteks Enthoo Pro case. Corsair rm750x PSU. Rift S.
    Up and Coming
    February 7, 2017
    What a mess, I had great tracking now I have a shifting guardian system and a shifting height issue that needs constant resetting. Tracking also seems worse. I hope it's patched soon.
    February 7, 2017
    I was running 4 sensors before the update now down to 3. I cannot get it to work with 4 sensors no matter what I do. It does however seem to work better with 3 sensors than 3 before the update. But I did lose some play area. Hoping for a fix to get back to 4 sensors or an option to roll back the update. 
    Up and Coming
    February 8, 2017
    I'll spare everyone the screams of outrage here... but seriously, I get it that patching something like this is insanely difficult.  Is there a way to roll back?  It would appear to me, based on the rollout schedule announced on this thread, that you can have some players on .10 and some on .11.

    Personally I was very happy with .10.  I had some initial issues but I solved them by rehoming the sensors to different controllers.  Now?  Now I have no options!
    Up and Coming
    February 8, 2017
    Yes, just let us roll back until you fix it.
    Participant
    February 8, 2017
    I got the update and now I cant install any of the updates for the games I have like Dead and Buried and Sculpt.  Customer support went into hiding....no answers?! Just same dumb questions, did you reboot, check internet connection, antivirus conflict, blah blah blah , this is pissing me off
    Inspiring
    February 8, 2017
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Participant
    February 9, 2017

    Never had any issues prior to 1.11 Always had smooth tracking and 180+ degree tracking was spot on.. Since 1.11 tracking is a nightmare.. Jitter and jumps all over the place!! Please do a rollback or a very fast hotfix as this is unaccaptable!

    NB. 2 sensors only

    Participant
    February 9, 2017
    Pre 1.11 tracking wasn't perfect but good enough, now it's very poor.  Rearranged my entire setup last night to get the front two sensors within 5-6ft, no improvement whatsoever.  Will send logs tonight, please rollback until this is fixed.