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Up and Coming
December 23, 2016
Question

Oculus TrayTool - SuperSampling profiles, HMD disconnect fixes (hopefully)

Oculus Tray Tool  
current version: 0.87.3

What is it?
In short; It’s a free application that helps you get the most out of your Rift. It is developed by me, ApollyonVR, with the support of the community for beta testing. Please note that this application is not an official piece software from Oculus, I am not affiliated with Oculus in any way. Any issues you
have with this application should be reported to me and not Oculus support. You can reach me here on the forums or by contacting me at *REDACTED*

Oculus Tray Tool (OTT) has many features that will hopefully help you get the very best VR experience. It has options that help you automatically switch audio and microphone to the Rift and back, handle the Oculus runtime service, voice commands, batch import Steam games (added to OTT by the awesome headkaze over at http://headsoft.com.au), replace icons for your games and more.

It’s primary feature however, is the ability to create “Profiles” for you VR Games and apps.
Within these Profiles, you set how Asyncronous SpaceWarp (ASW) should act, increase the perceived resolution by using Supersampling and increase the CPU Priority of a given app to get the most juice out of your system for that specific application.
Once a Profile has been created for a game or app, OTT will detect when it is started and apply the
profile for it, without the need for taking your headset of.

If you want to have a peek at all the things OTT can do for you before installing the application, check the User Guide pdf. The latest version of this application will always be right below this intro, but the app also checks for available updates on startup.

Enjoy, have fun and please report any issues, suggestion or feature requests to me using the above mentioned methods. Oh, and feel free to buy me a coffee by using the PayPal button in-app. 🙂
 
The very nice people over at Guru3d.com have been kind enough to host some mirrors for the setups, so make sure to pay them a visit!
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UPDATE 03/08

Hi all!
It's been a while since i released a new version, but now the time has come! 😃
I'm looking for ppl who want to test the new version before public release.
There are primarily changes for the Quest but anyone is welcome to test it.
Just drop an email to *REDACTED* and i'll get you a download link
and some instructions. Also include what type of headset (Rift or Quest)
that you are using.

 

Also, i now have a proper domain for the website, so swing by www.ApollyonVR.com
and check out the new Forum! If you have questions, comments or suggestions

that is the place to post them. 😃

 

Below are the release notes for the new version. Please note that this is a Beta version

for testing the new features. If you just want to use a stable version of OTT then head

over to www.apollyonvr.com and simply download the latest version.

 

Version 0.87.7
* Oculus Dash will now use the same CPU Priority as what you set for OVR Server.
* Added a "Comments" option to Profiles.
* Implemented Paolod29's code for a permanent AirLink (https://github.com/pd29/oculus-airlink-enabler).
* Added more choices to the Quest Link settings for "Bitrate" and "Encode Resolution".
* Added option for "Force Mipmap generation on all layers" on the Game Settings tab.
* Added option for "Offset Mipmap bias on all layers" on the Game Settings tab.
* Added option for "Force Mipmap generation on all layers" to Profiles.
* Added option for "Offset Mipmap bias on all layers" to Profiles.
* Added option for "Encode Dynamic Bitrate" on the Quest Link tab.
* Added option for "Dynamic Bitrate Max" on the Quest Link tab.
* Added "FOV Multiplier" to Profiles. Setting this to a value lower than 1, for example 0.8,
will increase FPS due to less pixels being drawn at the expense of lower FOV.
* When creating a brand new Profile, the current settings from the Game Settings tab will be used.
This will make it even easier to create a new Profile! Simply experiment with different settings
on the Game Settings tab, and when you have found the perfect combo for a given game those
settings are copied over when you click "Create new Profile".

* Added option to Disable profiles.

* Redesigned the Profiles window a bit.
* Fixed some bugs.

 
Cheers!
This topic has been closed for replies.

1867 replies

May 10, 2017


Would it result in a more consistent experience and would be easier for the end user to understand if the tool would set SS back to 0 when an application with a profile exists? Or even better (if possible) always when you are at Home?


That would suck. If you want this behavior, just set your global SS value to 0.
I have the default SS set to 1.5 and use this for >90% of my games. The profiles are only used for games that are too heavy and need lower SS or are so simple that I can push to 2.0.
May 10, 2017




Any game that does not have a profile will "inherit" the last setting made, but any game that does have a profile for will get whatever the setting for that profile is. Does that clear it up? Also, there is a bit of info in the user guide as well, so take a peek at that and poke me/this post if you have any further questions.


Would it result in a more consistent experience and would be easier for the end user to understand if the tool would set SS back to 0 when an application with a profile exists? Or even better (if possible) always when you are at Home?



Hmm does it not? I know on mine, when I click on the Info icon after running a game that I have a profile set for with SS and ASW settings, it states that it sets it upon game launch and resets SS to 0 at game exit?
I assume this to mean it does just that, but I certainly could be wrong...
Up and Coming
May 10, 2017
As @Mugendon says, when a game exists SS should be set to whatever the global value is set to.
May 10, 2017
Ah ok, than I misunderstood the post I had quoted.

Sadly though, 0.68.2 seems to have the same scaling problems that were fixed some versions ago (the right side of the window is cut off).
Inspiring
May 13, 2017
Mind doing an uninstaller for it? I removed my Oculus software due to a Rift issue (new Rift on the way) and the tray tool keeps popping up but can't find the source of the install...
I am a spacesim/flightsim/racesim enthusiast first :-) I9 9900k@5.0, 32gb RAM/ 2080ti Former DK2, Gear VR,CV1 and Rift S owner
Up and Coming
May 14, 2017
Running into an issue with setting default audio in OTT.  I have it set to use the rift when home starts and to revert back to my default audio setup when home is closed, but it keeps the audio on the rift when I close it.
Up and Coming
May 15, 2017
@maxpare79 If you uncheck "start with windows" it should stop starting up. If not, go to Scheduled Tasks and delete/disable the Oculus Tray Tool task.

@xeno3d PM me the log and i'll have a look.
Up and Coming
May 15, 2017


As @Mugendon says, when a game exists SS should be set to whatever the global value is set to.


Did you mean to say when a game "exits" SS should be set to whatever the global value is set to?
Up and Coming
May 17, 2017
Yes, that is correct.
Up and Coming
May 17, 2017
@jojerjack The next release will save the ASW global setting, and apply it when the tool starts and also when the Oculus service is started using the tool. For now you need to set up a profile for a specific ASW setting to be applied for your games.