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Up and Coming
January 6, 2017
Question

Superhot is super overrated

 I know I will get a lot of flack for this post, but here goes. Sometimes it seems that rift users will fawn all over a game simply because it's touch enabled. The fact is that  Superhot is not all that hot, and not  for reasons some may think. 

 I don't have a problem with it because it's "too short." I find that if a short game is really compelling, you can play it over and over again and continue to get something out of it.  I also love "the Matrix" style graphics.  My main beef with the game is that the game mechanics are all wrong.

 I throw an ashtray at an enemy's torso and in the next split-second he completely dodges it.  I throw a bottle at an enemy and in the blink of an eye  he shoots it, shattering it to smithereens. I shoot a bullet at an enemy that would clearly hit them head-on and he dodges it. Obviously, since bullets move much faster than people do, this would be impossible.

 Then there are the times when the game won't let me pick up an object. When you reach toward an object and come within range, it should be covered with a set of thin blue lines, but sometimes this does not happen, causing the player to lose.  Most players would consider this unacceptable with other games. 

 The worst part is, hits that should count but don't. I will make a punch that clearly connects with the enemy's head and it goes right through.  This happens A LOT.  Plus the game seems to forget that I have arms too, not just hands. If my hand is held up at right angles to the enemy, that means that my elbow is blocking his swing! Even if you want to consider me a couple of disembodied hands, a punch that clearly connects with the enemy's head should count every time, not just when the game feels like it. 

This game is supposed to make you feel like a superhero. I don't. I just feel frustrated.

If you really had the ability to slow down time, it would be no contest and your enemies wouldn't stand a chance. The developers, realizing this, put in a lot of handicaps that shouldn't exist  simply to make the game artificially challenging. 

    68 replies

    Inspiring
    January 8, 2017
    Do it :)
    Zenbane
    Honored Contributor
    January 8, 2017
    The reviews talk about the game being a bit too short, so I avoided the purchase. But damn, if danknugz hates it enough to wanna punch something then this game has gotta be golden. He hates good smart things.
    kojack
    Honored Contributor
    January 8, 2017

    danknugz said:

    i agree, the game is overhyped and the guy saying super hot and all these people imitating it makes me want to punch something super hard

    Punch it SUPER HARD SUPER HARD SUPER HARD?

    https://www.youtube.com/watch?v=iQX_jBBagoY

    Author: Oculus Monitor , Auto Oculus Touch , Forum Dark Mode , Phantom Touch Remover , X-Plane Fixer Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2, Quest 3
    Inspiring
    January 8, 2017
    so since i said the game is over hyped means i hate it? interesting how your mind works.
    A: Because it messes up the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on forums?
    Zenbane
    Honored Contributor
    January 8, 2017
    I was clearly referring to the part about your desire to punch something hard. Interesting how your memory works.
    Inspiring
    January 8, 2017
    go suck something hard bro
    A: Because it messes up the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on forums?
    Zenbane
    Honored Contributor
    January 8, 2017
    The confidence behind your request screams "personal experience."  I will pass on the offer, but take your word on its effectiveness  ;)
    Up and Coming
    January 8, 2017

    KillCard said:

    I've never been unable to pick something up and I've never had my punches not register. I think you're just doing it wrong man.


    Maybe it's the way my Touch was set up, but I don't have a similar problem with Carnival Games VR, for example. 
    Inspiring
    January 8, 2017



    KillCard said:

    I've never been unable to pick something up and I've never had my punches not register. I think you're just doing it wrong man.


    Maybe it's the way my Touch was set up, but I don't have a similar problem with Carnival Games VR, for example. 


    I dunno.. you don't even have to be "over" an item to pick it up.. just near it, or in the general direction of it.

    As for punching though, making contact has a speed restriction. By that I mean, if your fist isn't moving fast enough when making contact the punch doesn't register.. so your punch would have failed if you weren't punching fast enough - which might be confusing if the enemies are in slow motion and you wanted to slow motion punch them. That could be why the punches weren't working for you maybe? .. other than that, I don't know. I had a blast with the game.
    January 9, 2017
    I respectfully disagreed. Awesome VR game