General VR & MR Development
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Hi there, I'm not entirely sure that this is where this suggestion should go, but I've learned that there is no way to remote lock my Oculus Quest 2. If there were, it might deter theft of the device or help parents manage their children's usage...remote password change would also help.
My son turned his oculus on and tried to open a game and it came up with unable to load please try later. Nothing will work on it. It’s connected to the Wi-Fi. Any ideas?
Hi, I was wondering, but does anybody know if there is a way to access very old private messages (circa 2013) that were exchanged over the developer forum platform? Thanks!
Hello! I think I have found a way to get Oculus App on Windows 11! So, if you are in the dev channel of the beta program, this may be of help to you! If your in the beta channel, you may not be able to do this. First, you have to check for updates in the settings (Settings>Windows Updates) If it finds the build "22526" your in luck. Go ahead and download this build. (P.S. If your download is stuck at 0%, restart your PC, it should download after the restart.) Once done, download the latest Oculus Setup. Download and it should work! There is a problem with the app, Air Link does NOT work on Windows 11. The screen freaks out if you try to use it. If you know a workaround, try that. The link cable works perfectly fine though. That's all! Enjoy using Oculus App on Windows 11!
Hi devs of the oculus quest 2, I'm a big fan of the headset. Unforunatly, there are some ridiculus things that bothered me because they should be there but they're not. I'm just asking you developpers to add these little things that could make a big difference for me, and for a lots of other people too. First: I'm french but not from France, I'm french from Canada and our keyboard is not an azerty layout, it's a qwerty layout. so I'm asking for the canada community to add our language both english and french canada. Second: It's kinda obvious that the settings menu is missing a date and time adjustment option, please can you guys work on that. I don't want to factor reset AGAIN just to adjust the clock. Thank you if you read this message and take the time to work for these suggestion, it would mean the world for me, thanks again.
Hello! I am working on a project involving asymmetric gameplay. In order for this to work, I am looking at the Oculus share feature, or the Facebook Live Video API to create a streaming object that will not only streams but gets live inputs from the audience. Those audience inputs could then be simple reactions shown the Quest user in a chat format or, more advanced, audience inputs could alter game objects with those reactions (i.e comment key words/phrases or use Facebook polls to force game modes/outcomes). Another option would to use a third party web-portal but this is not something I want to do. This would be huge to have this natively supported in the Oculus sdk. You could then use this to boost the gaming livestream platform and Facebook integration. Also allowing Quest gamers to engage with their streaming audiences and open the door to new game types that leverage the Facebook user base.
I believe I have a groundbreaking idea to share with the devs. Imagine playing a game of pool with your friends or significant other in the same room and using the same guardian space. This concept could quickly become a reality with the oculus quests' outstanding tracking already in action. It could revolutionize the VR world and increase sales. Families who can't afford or don't have the space for a billiard table or to go to the bowling alley (if they even have one) would still be able to get the same experience at home with multiple headsets. I believe this would be a game-changer (pun intended) for the entire Meta corporation.Why is this important? Because people lack the necessary space in their homes to have multiple headsets, but I believe that most want to be able to play with their families. Imagine a husband and wife playing a game of pool and walking around the virtual environment interacting with each other and the environment or a parent playing a game with their children
Text to Speach API demofunction speak() { speechSynthesis.speak(new SpeechSynthesisUtterance("hello world")); }works in Chrome on Windows and Android but I get "Uncaught ReferenceError: speechSynthesis is not defined" in the Oculus browser. Can I use TTS API in the Oculus browser?
I just got done with tech support and was informed that my video card is not supported and that is why I have been experiencing freezes and getting the error message that says my computer doesn't meet the updated requirements.I just built this rig 6 months ago and bought the rift S about a year ago so i only have about 6 months use of it. Will there be an update for more supported cards?Ryzen 5 5600XAMD RX 6600 XT16 GB ramWindows 10
a month ago /unattended worked for silent installs. I check back today and it just breaks the installer. making it so you cant go forward in the install process also not proceed with the install.Is anyone else having this Issue?
Apologies in advance I'm not familiar with how things work around here but I was hoping someone could answer if not resolve the issue I'm having whenever I try to play a video in the oculus browser and the Firefox browser. When the video starts to load and play it glitches and I'm paraphrasing the error message that comes up basically saying it's unable to play, something along those lines. When I factory reset the device the videos will play just fine but after awhile they'll regress and won't play. Is there an update or downgrade I have to do? Or is the oculus go obsolete now? Any help and answers would be greatly appreciated thank you in advance!!!
When i join/create session in UE4, the session name seems to always return "gamesession". Is there a way to name sessions?
I would like to sharing with you my experience VR Oculus, it was so cool and fun. However; I'm somewhat disappoint, some games doesn't have live transcribe or text because voice is talking. I do not understand what was he/she, them/they, it says. It is left out and hurt deaf and hard of hearing community please it is require because under The Americans with Disabilities ACT (ADA) . Video Games need Accessibility is important to me and deaf community. I hope Oculus work on solve this issue. Setting does not have close caption need to set up1. Youtube channel or movie 2. Social meet with avatar, he/she or they talking each other not understand what was says need live transcribe. Example of A Township Tale, Zenith: The Last City and many more....3. Some game do have text match with their voice but not all game doesn't have it I like to hear from your comment. I'm glad that I'm not only one
I'm not receiving replies (automated or otherwise) from Oculus when submitting tickets through developer.oculus.com. It's been an issue since before the developer landing page was redesigned. I've submitted tickets using 3 different browsers (with and without add-ons), my phone, email and spoke with a support member on live chat (tickets.oculusvr.com). Live chat directed me to the same contact form on developer.oculus.com that hasn't been working for me. I had Oculus Support change my account's email address back in January. When all of the contact methods I listed above failed, I started thinking that email change could be the issue. I changed my email to something else but sadly, it still does not work. I have no idea how to solve this. Is there a web portal to view my tickets? Is there another way to contact support or figure out what the issue might be? I do receive other emails from Oculus, like a recent Privacy Policy message, app analytics and a recent app l
We are a small startup and we have an interesting project that could be implemented in Horizon Worlds. Does anyone know how to contact the people of Meta to see if they might be interested in the project?
I have the ability to derive solutions for almost anything. I have been thinking about the metaverse and I get it. I have so many ideas for things we can use it for but I have no software or programming knowledge. I am a highly intelligent person who understands almost everything fundamentally and if I try to learn about it, I can learn it quicker than nearly everyone. I need help, I have at least 30 ideas for things to develop, and at least 5 of them are totally unique. If you read this and have the resources and experience to help me, please get in touch. I am willing to be scrutinised and tested, because I know that I have the ability to make a difference in this field, especially at this early stage.I know that I have a gift to be able to picture things that are not possible in the real world, whether that be because they don’t exist yet, or because the scale of it is either too small to see, or to big to comprehend. This allows me to evaluate the pros and more importantly, the pro
Hi,I'm a long time developer for the Gear VR and Oculus GO. I have a paid game on the Oculus Store which I released in 2017. I used to receive my payments once they passed the $100 threshold. However, I noticed that, since sometimes last year (or maybe before?), I don't anymore and the amount keeps carrying over. I followed the "Payment Support for Oculus" from the Oculus Developer Dashboard but it only seems to take me to problems related to the Facebook platform... I'm not sure who to contact about this problem, could someone from the support department please help me to resolve this issue? Thank you for your help 🙂
Tried connecting my M1 Mac Mini to Oculus to work in horizon workrooms and I’m not having any success. The Remote Desktop app is not seeing my Oculus and Oculus won’t let me enter a workroom. I get an error message saying to check my connection but my connection is fine. Can anyone help?
Does anyone know if there is a default grace period on subscriptions?I'm noticing that subscriptions that have a period_end_time a few days in the past are returning with an is_active of true. Is this expected? I'm trying to manage the internal status of subscriptions and would love more insight as to ensure the current active state is reflected. Thanks!
Similar to the Account folder in Store...
I am trying to make a GET subscription API call using a simple Go program. However, it's not working as expected. package main import ( "net/http" "strings" "log" "io/ioutil" ) func main() { x := "access_token=OC|<redacted>|<redacted>" body := strings.NewReader(x) req, err := http.NewRequest( "GET", "https://graph.oculus.com/application/subscriptions", body, ) if err != nil { // handle err } resp, err := http.DefaultClient.Do(req) if err != nil { // handle err } defer resp.Body.Close() respBody, err := ioutil.ReadAll(resp.Body) if err != nil { log.Fatal(err) } log.Println(string(respBody)) } Error that I see: 2022/02/09 16:43:16 {"error":{"message":"Invalid OAuth 2.0 Access Token","type":"OCApiException","code":190,"error_data":{},"fbtrace_id":"AUtKko-oyk08x89VogGw-2_"}} I can make the request through curl successfully, as pointed out in
I have been trying to connect to sidequest and there things like that for a while now and i have watched many videos and it aways says it should Usb debug prompt you but it never does and i cant find out why
When uploading a build to the developer hub, you can mark assets as required. If you don't mark assets as required, they will not be downloaded. Are non required asset files never downloaded? Or is there a way to download them. In one of my builds, 3 asset files keep getting marked as non required, and I need to figure out how to get them to download in an update or something. Marking them as required, in the developer hub, does not seem to make them download on subsequent updates.
Hello Guys,I Have Oculus Quest 2. Can I Use Nvidia RTX 3050 Graphics Card For Developing?
Is it possible to limit clothes that people can wear in my game? Perhaps would it be possible to use their SDK and add custom shoes or other clothing so that way I could sell skins in my game?
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