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June 15, 2013
Question

Idea Inspirations from trying the Oculus Rift

I got to try the Oculus Rift for the first time this week at a local IGDA meeting in Minneapolis. I wrote about my first experience and first impressions on my blog, but the experience was also very inspiring creatively.

Obviously there are going to be many first-person games, in particular FPS games, for the Rift. But I think there's a lot of potential for other applications, and that's what excites me more. Think of being an eye floating above a 3d abstract puzzle game, whose environment you are a part of. Think of playing a 3d sidescrolling platformer, but instead of playing it on your TV, it is like you've moved inside of the screen and you now occupy the same space as the characters you control. You could watch a 3 inch tall Mario walking, running, and jumping his way through a model-sized game level laid out in front of you.

Imagine yourself a few years in the future when the Rift has a resolution beyond the "Retina" display densities of today. Let's say resolution of the Rift has reached maybe double that of your current laptop screen. Now sit down, put that laptop in your lap, and then put on your Oculus Rift. Your laptop is outputting its display in realtime into the Rift's simulation where there is a virtual laptop displaying your screen's contents. Your arms are being tracked, so you can even look down and hunt for the home row keys if you need to. Now you can program a game, write a grad school paper, or code up a web page inside of the simulation. You are no longer sitting at a desk in a cubicle. You aren't sitting on the same boring couch in your living room. You can be anywhere. You can laptop on a beach. You can laptop on the moon. Bottom of the sea. Whatever. Indulgent? Bit creepy? Only because it is actually going to be possible. And soon. And at tablet prices.

Let me walk you through another imaginary experience with an Oculus Rift. One that wouldn't necessarily have to wait for some future super high resolution iteration. Ok, grab a real SNES gamepad, and now put on your Oculus Rift. You've just entered a 3d simulation of your living room. And there's your TV in front of you, a virtual 2d display embedded in the 3d simulated environment. Pop your Zelda: A Link to the Past cartridge into your Super Nintendo. You are playing Zelda and controlling Link with the gamepad, but you are watching it on a virtual TV instead of a real TV. You enter the Lost Woods. The graphics on the screen are those familiar tiled-based green trees with that pixel fog you loved so much as a kid. But something is happening now that has never happened before. The drywall disappears and trees move in. Grass grows over the couch you were sitting on and also the floor beneath your feet. A fog fills the room. You are sitting in a 3d Lost Woods now that surrounds you. Your TV set sits on top of a hollow log, and you are still playing Zelda: A Link to the Past for SNES.

I think that'd be pretty damn cool.

    33 replies

    Inspiring
    November 23, 2013
    I'm currently hooked on 3D still photography, and I'm hoping some of you rifters around the world will be sharing stereo pics soon. I got a Fugi W3 and it really works with the OR as a viewer.
    I've come to realize that nobody in the mainstream media is providing any 3D content and that needs to change. Even with the low res dev kit, it's almost better than being there.
    If you havn't tried it yet, you're missing a major facet of what the rift is good for.
    i7-5820K @ 4.2Ghz, water cooled, Asus X99-Pro USB 3.1, 48 Gb DDR4 2400, Samsung 950 pro M.2 SSD, GTX 980 Ti SC, 750w psu
    Participant
    November 25, 2013
    Wauw
    New Participant
    December 3, 2013
    wow playing old school game with a new level of immertion sound attractive !!!
    Inspiring
    December 15, 2013
    "Roaster" wrote:
    I'm currently hooked on 3D still photography, and I'm hoping some of you rifters around the world will be sharing stereo pics soon.

    There is lot's of pics on flickr. There is near 10 communities dedicated to stereo.
    Inspiring
    December 16, 2013
    Thanks for the heads up. Will be exploring soon.
    Hopefully this will become a thing, and 3d content from the media will be more available.
    I was just going through several thousand old negatives from the 70's when I was in the Navy, and none of it in 3d.
    i7-5820K @ 4.2Ghz, water cooled, Asus X99-Pro USB 3.1, 48 Gb DDR4 2400, Samsung 950 pro M.2 SSD, GTX 980 Ti SC, 750w psu
    Participant
    December 16, 2013
    I had no idea you could play SNES and such like this! This expands my uses for the Rift 1000x fold lol.
    Participant
    January 2, 2014
    "Roaster" wrote:
    I'm currently hooked on 3D still photography, and I'm hoping some of you rifters around the world will be sharing stereo pics soon. I got a Fugi W3 and it really works with the OR as a viewer.
    I've come to realize that nobody in the mainstream media is providing any 3D content and that needs to change. Even with the low res dev kit, it's almost better than being there.
    If you havn't tried it yet, you're missing a major facet of what the rift is good for.


    With this product that I am developing there might be some more stereo pics soon.
    http://goo.gl/rTWuX5

    Would this be something you would use? It works with most DSLR´s and Smatphones.
    Participant
    January 2, 2014
    "deice" wrote:
    But what happens if you put on an Oculus Rift while you're in the simulation ...? I think we need to go deeper :ugeek:

    One cool demo I saw was a hand-held stereo camera with binaural audio recording possibility which recorded "reality videos". Watching the recording on a Rift + headphones, it was almost like being there.


    Here´s a Beamsplitter that could work with oculus rift. http://goo.gl/rTWuX5
    It works with most DSLR´s and smartphones
    Up and Coming
    January 3, 2014
    Not sure about anyone else but I've always wanted to see a nuclear bomb go off.

    Hopefully this will never happen in real life....

    Imagine a setting where you are sat in a chair at a safe distance and you see the bomb go off, hear the wind change as the oncoming shock wave approaches and then the environemnt around you is rocked and shocked from the blast as it expands past your location.

    Clearly it'd be good to have different environments, and scaled sizes for the detonations.

    MAybe it's just me but I'd love to see something like this.

    Back in the last century people very much made something of sitting and watching these monsters go off..

    DK1 | DK2 "The question isn't who is going to let me but rather who is going to stop me"
    Up and Coming
    January 6, 2014
    I wanted to buy that beam-splitter, but couldn't find a way to purchase. Here is an MTBS3D thread about mono-to-stereo beam-splitter options for camera use.

    I too would have enjoyed a nice nuke-watch. I also never got to see a shuttle launch.