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New Participant
June 15, 2013
Question

Idea Inspirations from trying the Oculus Rift

I got to try the Oculus Rift for the first time this week at a local IGDA meeting in Minneapolis. I wrote about my first experience and first impressions on my blog, but the experience was also very inspiring creatively.

Obviously there are going to be many first-person games, in particular FPS games, for the Rift. But I think there's a lot of potential for other applications, and that's what excites me more. Think of being an eye floating above a 3d abstract puzzle game, whose environment you are a part of. Think of playing a 3d sidescrolling platformer, but instead of playing it on your TV, it is like you've moved inside of the screen and you now occupy the same space as the characters you control. You could watch a 3 inch tall Mario walking, running, and jumping his way through a model-sized game level laid out in front of you.

Imagine yourself a few years in the future when the Rift has a resolution beyond the "Retina" display densities of today. Let's say resolution of the Rift has reached maybe double that of your current laptop screen. Now sit down, put that laptop in your lap, and then put on your Oculus Rift. Your laptop is outputting its display in realtime into the Rift's simulation where there is a virtual laptop displaying your screen's contents. Your arms are being tracked, so you can even look down and hunt for the home row keys if you need to. Now you can program a game, write a grad school paper, or code up a web page inside of the simulation. You are no longer sitting at a desk in a cubicle. You aren't sitting on the same boring couch in your living room. You can be anywhere. You can laptop on a beach. You can laptop on the moon. Bottom of the sea. Whatever. Indulgent? Bit creepy? Only because it is actually going to be possible. And soon. And at tablet prices.

Let me walk you through another imaginary experience with an Oculus Rift. One that wouldn't necessarily have to wait for some future super high resolution iteration. Ok, grab a real SNES gamepad, and now put on your Oculus Rift. You've just entered a 3d simulation of your living room. And there's your TV in front of you, a virtual 2d display embedded in the 3d simulated environment. Pop your Zelda: A Link to the Past cartridge into your Super Nintendo. You are playing Zelda and controlling Link with the gamepad, but you are watching it on a virtual TV instead of a real TV. You enter the Lost Woods. The graphics on the screen are those familiar tiled-based green trees with that pixel fog you loved so much as a kid. But something is happening now that has never happened before. The drywall disappears and trees move in. Grass grows over the couch you were sitting on and also the floor beneath your feet. A fog fills the room. You are sitting in a 3d Lost Woods now that surrounds you. Your TV set sits on top of a hollow log, and you are still playing Zelda: A Link to the Past for SNES.

I think that'd be pretty damn cool.

    33 replies

    Inspiring
    January 6, 2014
    I would love to watch nuclear explosions and all sorts of disasters from the comfort of VR. It seems really easy to get sucked into a couple hours of YouTube when fascinated with a particular type of disaster. Fertilizer plant explosions, hail the size of golf balls, tornados, tsunamis, all of that stuff. I just wonder whether it will have the same impact if the player knows in the back of their head that it's not real reality?

    On the topic of beamsplitters, an inexpensive one called Poppy recently went into production for use with iPhones. Unfortunately it seems to be sold out for now, but I guess they can notify you when more are available.
    Titans of Space PLUS for Quest is now available on DrashVR.com
    Up and Coming
    January 7, 2014
    Ah yeah, there's another one , Tornados! I always wanted to watch a tornado in real life.

    That really is something I'd like to see more than a nuclear bomb, thank you!
    DK1 | DK2 "The question isn't who is going to let me but rather who is going to stop me"
    New Participant
    January 10, 2014
    A friend of mine and I sat for a while contemplating the Oculus Rift. We
    came to the conclusion that there is only one way to improve the
    experience. The user must get a surgical implant at the base of their brain
    stem, intercepting the spinal cord. This implant will basically be a small
    router that diverts locomotive impulses between its default path and a
    cable running into the back of the Rift. When the device is powered on, the
    router engages and the user is completely paralyzed from the neck down. To
    them it will seem as if they teleported into the game as they begin to
    control their virtual body.

    Obviously this will require upgrades to the Rift's original design. The new
    design should include a helmet which completely conceals the user's eyes
    and ears while also producing an air conditioned environment for their
    scalp.

    Safety precautions should include an automatic disintegration style
    self-destruct mechanism that removes any trace of the router from the
    user's spinal chord in case of any sort of malfunction. This is to prevent
    paralysis or worse, being trapped in the virtual realm. (see .//Hack)

    We were hesitant at first to send this email. We figured that an idea of
    this magnitude might compromise your operation completely and you'd be
    forced to hit the 'big red button' causing all existing devices to explode,
    melt, electrify, combust, implode or otherwise remove themselves from
    existence. There would be complete chaos as people ran from their homes
    with heads aflame, or muscles twitching from intense shock. The users that
    had their devices melted would be forced to pry them from their face. They
    would shriek in intense pain as their still-connected eyeballs were ripped
    from their sockets and blood gushed like a geyser from their exposed brain.
    Given the circumstances, you can understand why we were cautious. However,
    we decided an idea this great needed to be shared, and we consider
    ourselves risk takers.

    Thank you for considering our progressive ideas. We know they will lead you
    to great fortune.

    Much regards,
    -Stushi


    This is an email I sent to them in hopes that they'd deeply consider drawing inspiration from it.