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Honored Contributor
June 10, 2019
Question

The Index thread (please keep to subject)

As per the title, please respect the users who post here and keep it on topic, any nonsense and......grrr

2974 replies

RuneSR2
Honored Contributor
December 11, 2019
Things seem to be going well for the Index right now... Possibly boosted by Boneworks:




Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
Inspiring
December 11, 2019
Ben from R2VR found good use for the index finger tracking while reviewing Boneworks! :lol:

Index’s finger-tracking capabilities were put to good use as I occasionally extended my middle finger to the physics-gods responsible for my plight.


RuneSR2
Honored Contributor
December 11, 2019

Wildt said:

Ben from R2VR found good use for the index finger tracking while reviewing Boneworks! :lol:

Index’s finger-tracking capabilities were put to good use as I occasionally extended my middle finger to the physics-gods responsible for my plight.





Occasionally I did get that too, never get that in other games and apps supporting full finger tracking, the devs must be to blame, lol. 
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
Inspiring
December 11, 2019
With regard to sound, In Stormlands you can hold a firework display behind one of the robots without it realising you are there. Very off putting and means stealth is pretty much useless.

Arizona sunshine is one of my favourites but the movement and world interaction is pretty crap. No melee, zombies clipping through everything, getting stuck on invisible objects leading to death by swearing.  No jump or climbing. Gun play is good though and the original non dlc had very good voice acting and humour.

Certainly a lot of room for improvement with Left for Dead VR.


RuneSR2
Honored Contributor
December 11, 2019


With regard to sound, In Stormlands you can hold a firework display behind one of the robots without it realising you are there. Pretty off putting and means stealth is pretty much useless.

Arizona sunshine is one of my favourites but the movement and world interaction is pretty crap. No melee, zombies clipping through everything, getting stuck on invisible objects leading to death by swearing.  No jump or climbing.

Certainly a lot of room for improvement with Left for Dead VR.





Personally I'd love Valve to do Portal VR, but I do realize that among VR newbies such a game would probably be called "the puke generator", lol. Maybe it's better to shoot stuff... 
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
Inspiring
December 11, 2019
Yeah not sure that would work well, with all the precision jumping and fast movement. I don't think VR is there yet for that, unless it was something more like the film 'The Cube'
RuneSR2
Honored Contributor
December 11, 2019
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
RuneSR2
Honored Contributor
December 11, 2019
Comparison of Rift-S and Index by a dude who also owned a CV1: 

https://www.reddit.com/r/ValveIndex/comments/e9dgy4/rift_s_to_index_experience/
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
Honored Contributor
December 12, 2019

RuneSR2 said:

Comparison of Rift-S and Index by a dude who also owned a CV1: 

https://www.reddit.com/r/ValveIndex/comments/e9dgy4/rift_s_to_index_experience/


Unfortunately most headset comparisons do not specify PC specs.  I have come to the conclusion that if you have a high end gaming desktop PC then pretty well all VR headsets work ok.  While there are pros and cons, if you have a strong enough PC to run a Rift cv1 at 2.0 SS it does not get much better than this imho.
9800x3d, rtx5090, X870E MB w/wifi7, 64Gb 6000 ram, 2x2TB SSD, 1000W PSU, Win 11pro, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
RuneSR2
Honored Contributor
December 12, 2019

TomCgcmfc said:


RuneSR2 said:

Comparison of Rift-S and Index by a dude who also owned a CV1: 

https://www.reddit.com/r/ValveIndex/comments/e9dgy4/rift_s_to_index_experience/


Unfortunately most headset comparisons do not specify PC specs.  I have come to the conclusion that if you have a high end gaming desktop PC then pretty well all VR headsets work ok.  While there are pros and cons, if you have a strong enough PC to run a Rift cv1 at 2.0 SS it does not get much better than this imho.


Good to hear I'm not alone appreciating ss 2.0 to such a degree - I can still remember Cyber making a bit fun of me for using ss 2.0 some years ago (but I can take it ;-). Maybe it does take some time to see the difference - and going from ss 1.5 to ss 2.0 might not always be that easy to see (also depending on your vision) - or from 1.7 to 2.0. But try to use ss 2.0 for a week or two, and now try to reduce to 1.5 or 1.7, and at least I can easily sense that something does not look "right". It has to do with the sharpness, also including text readability.  
Especially Stormland is a true work of art, somehow the devs chose colors and graphics that usually do an incredible job of hiding the CV1 SDE. I've written it before, but especially in Stormland when using CV1 ss 2.0 I really do feel that graphics and general image quality look better than Index res 100% (but of course you don't get the fov). 
That's why I don't think people should be sad or envious of Index users, if they have to use their old and dusty CV1 for Alyx, because if you can run Alyx using ss 2.0 (or close, 1.8 does work nicely too) you may get an experience that isn't worse than using far more expensive hmds. Also Alyx has been in development for many years, many textures and in-game locations may originally have been designed for oled hmds.
That said, Index res 150 - 200% is superior to CV1 ss 2.0, but I doubt I can run Alyx using Index res 200% - unless I get that 3080 Ti soon, lol.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"