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Honored Contributor
June 10, 2019
Question

The Index thread (please keep to subject)

As per the title, please respect the users who post here and keep it on topic, any nonsense and......grrr

2974 replies

RuneSR2
Honored Contributor
June 21, 2021

Btw, ended up playing some Tarzan VR today. Ok, more like testing, because Tarzan supports native Oculus drivers, but using CV1 ss 2.0 I had to lower some details to get solid 90 fps.

To my big surprise, using Index res 200% I could max out all settings, even including a massive 8xMSAA, and still get solid 90 fps.

Thus here's another game performing *much* better using native Steam drivers.

 

Also tried No Man's Sky. That game is a blurry mess with the Index, all kinds of DLSS are super-blurry, and with no antialiasing the game looks awful too. FXAA is best with lcd, but this game looks 10 times better with CV1 oled. Can't have it all I guess, lol. 

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
Honored Contributor
June 22, 2021

Little know fact but Tarzan was the very first swinger. lol

CV1/Vive-knuckles)/Dell Vr Visor/Go/Quest II/ PSVR/PSVR 2.
RuneSR2
Honored Contributor
June 22, 2021

There have been new rumors about the Index 2, but personally I really don't care. So much can change before or if we see the Index 2. Then again, maybe some care more than I do - and might find this article interesting:

 

https://www.gamingonlinux.com/2021/06/looks-like-a-possible-valve-index-2-will-make-their-vr-kit-go-wireless

- and maybe even the vid 😉

 

 

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
June 22, 2021

I hope they wait a bit, my wallet needs a break lol. Very interesting though!

Up and Coming
June 22, 2021

Well i just freed up $860 bucks. Bring it on lol.

June 22, 2021

I must say Alyx is looking pretty darn sweet in the Vive Pro 2. Great resolution, no SDE, nice FOV and Lighthouse 2.0 with Knuckles controllers. Best of all worlds.

You listening RuneSR2 ?

😈

RuneSR2
Honored Contributor
June 23, 2021

And you're using 120 Hz and have 120 fps?

 

I'm born suspicious of the performance of 5K res hmds, but maybe I'm silly - I'm constantly using 17 to 18 mill pixels per image anyway (CV1 ss 2.0 or Index res 200%).

 

So why don't I just get the VivePro 2? Basically I'm quite happy with my dual (Rift CV1 and Index) setup. I don't like to retire a perfectly working Index hmd, and I'm happy with the image quality and performance. 

I don't like to add more software - my VR rig is totally clean, not even Office, only things installed are Nvidia driver, Oculus desktop app and Steam - hard to keep it more minimized. Ok, did get infected by the Origin launcher program too 🙂

 

That said VivePro 2 would be my target if my Index failed - but now is not the time, so many games and apps I need to test, to see the differences comparing GTX 1080 and 3090, and need not to introduce more variables. Having spent 4 weeks with RMA, it means I've had very little time to test the 3090 and Index combo.

 

Do keep writing about VP2 vs Index, you always have my full attention 🙂

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
June 23, 2021

RuneSR2 wrote:

And you're using 120 Hz and have 120 fps?

 

I'm born suspicious of the performance of 5K res hmds, but maybe I'm silly - I'm constantly using 17 to 18 mill pixels per image anyway (CV1 ss 2.0 or Index res 200%).

 

So why don't I just get the VivePro 2? Basically I'm quite happy with my dual (Rift CV1 and Index) setup. I don't like to retire a perfectly working Index hmd, and I'm happy with the image quality and performance. 

I don't like to add more software - my VR rig is totally clean, not even Office, only things installed are Nvidia driver, Oculus desktop app and Steam - hard to keep it more minimized. Ok, did get infected by the Origin launcher program too 🙂

 

That said VivePro 2 would be my target if my Index failed - but now is not the time, so many games and apps I need to test, to see the differences comparing GTX 1080 and 3090, and need not to introduce more variables. Having spent 4 weeks with RMA, it means I've had very little time to test the 3090 and Index combo.

 

Do keep writing about VP2 vs Index, you always have my full attention 🙂


Yeah where the Vive Pro 2 really shines for me is in my first love - flight sims. I think folks sometimes forget there is a really large community of simmers that are very much into VR. These are games that are perpetual - it is not a typical game that has 20 hours or so of playthrough, they are endless. And it really is a large community as can be seen by some of the larger hardware manufacturers and how busy they keep getting product out - flight sticks, throttles, pedals, racing gear. It is these kind of enthusiasts that Valve, HTC, HP, Pimax, etc. tend to cater to. Heck even Microsoft got back into it software wise with their MSFS 2020 sim in a big way.

 

The Reverb G2 was awesome for sims , and now the VP2 is just as awesome plus all the other made for VR games look fantastic in it. And I so love that Lighthouse tracking to go with it.

RuneSR2
Honored Contributor
June 23, 2021

Interesting with the new Index hmd, kinda feels like getting new glasses - and I have to habituate. Clearly the new hmd is slightly different from my old hmd, maybe the lenses are placed slightly different - or some minor changes have been made to the model 1007. Having to accommodate or adjust to the new Index hmd wasn't something I expected, but maybe all hmds are somewhat unique 🤔

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
Honored Contributor
June 24, 2021

I think it was the Vive with the gear vr mod that showed a lot of people that each HMD pair of HMD vr lenes are set for that individual HMD because each set of lenes made have miniscule degrees of difference as to how light hits and passes through them, so in fact every HMD is indeed unique in some way, oh and i went back to the original vive lenes as the eyes strain from the gear vr ones one was out of this world. lol

CV1/Vive-knuckles)/Dell Vr Visor/Go/Quest II/ PSVR/PSVR 2.
RuneSR2
Honored Contributor
June 24, 2021

Valheim VR mod with the Valve Index - and there're girls too 😉

 

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
RuneSR2
Honored Contributor
June 24, 2021

Hmmm, this game is right now the 6th top-selling SteamVR game:

 

https://store.steampowered.com/app/554870/SUPERHYPERCUBE/

 

It only supports Index and Vive - no support for Oculus hmds nor WMR. Anyone tried the game? Looks too much like GearVR to me - and the price seems rather high, but I could be wrong, maybe it's an awesome game...

 

    

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
RuneSR2
Honored Contributor
July 12, 2021

This game really is mindblowingly awesome, even if it's a simple idea based on Tetris. But this is truly 3D and greatly benefits from VR. It's also hard, and might be great for some visual cognitive stimulation and training, lol. Officially the Index and Vive are supported, but it's probably only Vive, thus Knuckles are shown as Wands, but work perfectly. 

 

This game feels like the one and only true Tetris VR.

 

The game may not be greatly optimized though, got reprojections with res 250% in 120 Hz, but solid 120 fps with res 200%. Still this looks like a simple game, not sure why it's performing worse than Alyx, lol. Not sure high level of ss is very important in this game, it didn't look bad with Index res 100%. Achieving solid 120 fps by reducing res indicates that this game might not need a fast cpu, while a fast gpu may be needed (depending on how much ss you want).

 

My favorite review of the game on Steam, lol

 

"This is a humbling game. I feel so much dumber after playing it."

 

I guess this game is for those who ate all their veggies as kids and grew big healthy brains, not sure I did, sigh 😉

 

The colors are really awesome - never seen anything like it in VR, can't be properly shown here - look more like some kind of illuminated/volumetric fog in-game. 

 

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
RuneSR2
Honored Contributor
June 27, 2021

A great in-depth article about the Index speakers was just published - and of course sound is extremely important for immersion:

 

https://develop3d.com/product-design/gold-standard-tectonic-audio-and-valve-team-up-on-vr-sound/

 

 

Quote:

 

"One example is a beloved and popular YouTube channel called Linus Tech Tips. In August 2019, Linus uploaded a video called “Maybe VR isn’t dead after all…” in which he reviewed the Valve Index Headset.

He was initially ambivalent about the speakers, but after a day of using the headset, Linus was impressed. “They actually sound shockingly good!” he said, somewhat incredulously. At the end of the video, Linus holds up the Valve Index Headset and looks directly into the camera, saying: “This is absolutely the king of VR gaming headsets.”"

 

I don't fully agree with Linus. For the Index speakers to totally shine devs need to design the sound effects and music for the Index speakers. If they dont, the Index speakers may lack bass - but when devs do, like in Alyx, I've never heard better sound in VR than the Index speakers. 

For games and apps clearly not made for the Index speakers, I greatly prefer the CV1 headphones. 

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
Honored Contributor
June 27, 2021

^^^Sound is very important to the immersion of VR, no doubt why i still use the Vive with the Deluxe headstrap as the speakers on that are awesome, that is my goto PCVR HMD at the moment with the Knuckles, and the Cv1 for my Oculus store games, and let me just add the CV1 speakers are also still way ahead of their time, but i am now waiting to see what the Index II has to offer, may as well at this point. ha

CV1/Vive-knuckles)/Dell Vr Visor/Go/Quest II/ PSVR/PSVR 2.
June 27, 2021

I myself have never had a headset where I preferred it's sound over the sound from my Creative sound on the PC.

Rift CV1-RiftS and Quest- Reverb G2-Index-Vive Pro 2.

My preference is earbuds which do really good isolating the external sound and seems more immersive to me, like the sound is coming from all around me rather than in front of me or over my ears. Just a personal thing for me and realize I am in the minority when it comes to this.