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New Participant
September 22, 2026
Question

Quest pro- capable of tracking eye crossing and tongue tracking. Why a rule in place to stop this?

  • September 22, 2026
  • 4 replies
  • 113 views

I feel like the quest pro would be totally worth it if it had all the features that normal face tracking headsets have. Like for example tongue, movement and eye crossing, there’s a forum going online about the fact that the quest pro is perfectly capable of tracking this, but that Meta put in a rule into the headset that block it. Why? I wanted a headset that had full face tracking and I was very excited to hear that the pro half face tracking that’s why I bought it but then I found out that it couldn’t even do tongue movement or I couldn’t move my eyes the way I can on the vive headsets. If Meta got rid of this will have blocked it, they could definitely be able to match with vive face tracking and more people would buy it. Or if they could explain why they set that rule in the first place..

4 replies

steve40
Honored Contributor
September 22, 2026

the pro half face tracking

If Meta got rid of this will have blocked it

Huh???

Honored Contributor
September 22, 2026

steve_40​ I'm curious about what he wants to do with his tongue.  😁 

 

steve40
Honored Contributor
September 22, 2026

🤣🤣🤣

I'm intrigued by the "pro half face tracking"

Honored Contributor
September 22, 2026

Tongue tracking and cross eyed tracking on the Quest Pro. 

https://www.reddit.com/r/QuestPro/comments/1wcz2a5/tongue_tracking_and_eye_convergence_is_finally_on/

It needs a rooted Quest Pro though.

Meta did add tongue tracking to the Quest Pro 3 years ago. It only supports in and out though, not moving around while out.

 

Author: Oculus Monitor , Auto Oculus Touch , Forum Dark Mode , Phantom Touch Remover , X-Plane Fixer Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2, Quest 3