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Participant
November 20, 2023
Solved

Quest 3 controller : Trigger sensor is very sensitive since firmware update 1.9.2

Hello

I had this problem happen to me since the Quest 3 touch plus controller firmware update to 1.9.2 I did on November 12. Before that, I didn't notice a problem with them.

Since the update the presence of my fingers are not tracked properly on the trigger especially if I move my finger up or down across the button. It will think I am not touching the trigger while my finger is still resting on it. I have to almost be perfectly centered on the button and try my best not to move it while doing my hand gestures or it will think my finger is not touching it.

 

I already contacted the support team and they sent me replacement controllers with the same issue.

I hope Meta is reading this so they can notice the regression since 1.9.2 and make an update soon.

TheAntiSocializer
Honored Contributor
December 13, 2023

I managed to get an update from our internal team, and it looks like the best course of action here would be to submit a bug report so that they can get a more in-depth look. Along with that, I'd suggest testing out the below troubleshooting:

  1. Clean the controller
    • You can also use compressed air to remove any debris inside the controller
  2. Remove any unsupported third-party accessories that may affect button movement or controller detection (such as controller covers, controller attachments, etc.) 
  3. Remove the battery from the controller for at least 30 seconds
  4. Unpair and pair again the controller to the headset

Apart from this, I'd recommend keeping in touch with the support team. If you're having some trouble with the email team, you can always reach out to MetaStoreHelp through PM for them to look into your support ticket. 

Sometimes it's okay to be a little Bing Chilling

78 replies

New Participant
March 17, 2025

I find the fact that it has taken this long to just rollback the update or patch it and the fact that multiple updates have come since this issue started that hasn't fixed it at all, very frustrating. It doesn't even seem like they care about it. They're just adding crap instead of fixing bugs and issues. I hope they intend on fixing this because if they don't, it will continue to ruin the experience and it can also drive people away from buying these headsets.

Participant
April 29, 2025

So I am going to bump the thread here and add my experience. 

Same issue. Lightly touch the trigger on my Right Controller is erratic at best. Most of the time non-responsive. Most games don't matter, but VRChat does matter when using expressions. 

After reading this thread and watching YouTube (gotta love YouTube), my fix worked. It's a pain, but it worked.

I took my controller apart. Carefully. It's like a Chinese puzzle. But had all the right tools, and spare parts and screws before I started.  Took my time (about an hour). Disassembled the controller, cleaned and flattened out the little foil in the trigger. Bent out the spring a little more to give it more tension. Did this with all the springs. Reassembled. Did I mention, pain pain pain. But patience is key here.

3 days and it's been working as it's supposed to. 

Not for the faint of heart, but this is what worked for me and was worth it.

Good luck to any who want to try this method.

 

Participant
April 29, 2025

True. The controller needs proper mechanical fixing.

This is not software related, it is cheaped-out-as-hell related.

The tinfoil inside the trigger compartment is way too thin to be actually valuable in this regard (c'mon meta, this is like a 0,05c fix, like the papercut-fix for the stickdrifting on nintendo switch's joycon ... tin is not expensive!).

I have added a double layer of aluminum sheets to it, customly fitted to the inner size of the trigger, bend the forky areas of the spring to have a better contact to the aluminum, which results in a better transfer of whatever gets transferred (magnetic field, body warmth, whatever it is), cleaned the contact point on the MB side, where the spring keeps scratching on, and off the material (very good solution here, Meta ... not! Very obvious planned obsolescence in place) and, while I was on it, greased all mechanical compartments which are moving - the steelrod in the trigger, the grab button (which was squeaking for no apparent reason, as I was thinking, but after seeing it close up, it was no wonder, because no bloody greasing to make things work in a proper mechanical manner), and assembled things back to its original form.

 

Did this to my right controller like 3-4 months after buying the quest 3 brand new (in 2024, around february or so). Had to do it to my left controller recently, like 2 weeks ago. This shows that those parts are a real subject of discussion if meta has literally considered adding in a sparkle of planned obsolescence to their hardware.

To comparison, I never had to repair my Xbox 360 nor my PS4 controller to date. There was no drifting, no squeaking, no annoying things to it, and they are still working, after more than 10 years. They also do have the similar mechanics of retracting the trigger force back to its original form and such, and those ain't wearing off anytime soon, but I think the delicate fragile ones inside the meta controllers are going to either break or lose tension over time for good.

New Participant
April 29, 2025

I'm now here in 2025 and I have the same problem, and I just started blow ing into my controller which fixes it for a couple of minutes 

Participant
April 29, 2025

That is a pseudo-fix. This ain't about dust blocking something or anything, it is a mechanical issue, caused by the very same manufacturer of the headset. Do the stuff me and texasdragon mentioned. These controller DO REQUIRE a better passive conductor (in form of adding a thicker tin or aluminum foil to the inner trigger compartment) and the rest of the shebang.

 

There is no "fixing" by simply blowing air into it, trust me.

Participant
April 29, 2025

Or... whatever sensitivity values that were changed before the last controller update, Speaking to you META, --- Change. Them. Back.

 

New Participant
July 25, 2025

If it can help someone, changing the batteries fixed it for me (all the fingers were glitching on the left controller in my case).

I went from Duracell premium 1.5v to Eneloop 1.2v. My guess is that reducing the voltage lowered the sensitivity somehow... I'll have to check further if the tracking is still good but so far so good.

I think that some kind of hardware related weakness remains though because my right controller used the same exact battery (both batteries were brand new) and it wasn't glitching at all.

Honored Contributor
July 25, 2025

You're definitely correct. I tried some 1.5v and the controllers were all over the place. Changed to iGenPro 1.2v rechargeables and no issues, plus the batteries are very long lasting, when they get to 30% I just swap and recharge. As for one of the controllers not glitching, it could be the working one had weaker output. They do recommend 1.2v anyways. I just checked ! 

New Participant
February 4, 2026

Welcome to 2026. This is STILL an issue, I got this on one of my controllers recently, and looking into possible repairs it seems nightmarish to take apart a controller just because hand gestures act weird due to, what I assume, a magnet not detecting your finger correctly. I can't get my controllers repaired due to missing cables and a new single controller costs around 100 bucks. This is has been very annoying to deal with.

Choleni
Honored Contributor
February 4, 2026

Not sure which cable you need, but cables and other spare parts are available online.

Or use a repair service dedicated for vr headsets like fix my Oculus in the US, google for services in your country.