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Participant
February 4, 2014

Full-Dive Technology Idea

  • February 4, 2014
  • 70 replies
  • 30403 views
Ok. Hey guys i have a rough theory of how full-dive could work.

Take an EEG, used to measure electrical impulses of the brain. If you would use a tech like that to send signals back as well as receive them, while at the same time diverting them into the PC (Player Character) rather than into a persons real body, then there is the full dive system right there. The only problem would be how to calibrate it all, but with the advanced tech we have, I have no doubt that it could be done.

There's my theory. I think it could work but if you have doubts just tell me and i'll try to improve it!
:D

    70 replies

    Participant
    February 7, 2014
    "jakethedrake" wrote:
    So yes, your theory is indeed a "crazy" one, in that it is complete fantasy that gives no thought whatsoever to how such a system would operate on any level. It's not as simple as throwing a "scientist" at the problem and waiting for the magic to happen.

    If you think about it, it actually isn't a crazy or a fantasy theory. I'm not a scientist but if i was and/or had enough materials to test my idea i would.
    This is what the Emotiv EPOC site says
    "Based on the latest developments in neuro-technology, Emotiv has developed a revolutionary new personal interface for human computer interaction. The Emotiv EPOC is a high resolution, neuro-signal acquisition and processing wireless neuroheadset. It uses a set of sensors to tune into electric signals produced by the brain to detect player thoughts, feelings and expressions and connects wirelessly to most PCs."

    Pretty much it's kinda like my theory if you think about it.
    And i don't know when, where or how much it will cost. Maybe 5 years till it's made i dunno. But if you've watched the anime Sword Art Online(i didn't know full-dive from this and my theory isn't cos of this) it says in the anime that the full-dive helmet (NerveGear) was made in the year 2020
    Participant
    February 7, 2014
    "DarkArcherz" wrote:
    "jakethedrake" wrote:
    So yes, your theory is indeed a "crazy" one, in that it is complete fantasy that gives no thought whatsoever to how such a system would operate on any level. It's not as simple as throwing a "scientist" at the problem and waiting for the magic to happen.

    If you think about it, it actually isn't a crazy or a fantasy theory. I'm not a scientist but if i was and/or had enough materials to test my idea i would.
    This is what the Emotiv EPOC site says
    "Based on the latest developments in neuro-technology, Emotiv has developed a revolutionary new personal interface for human computer interaction. The Emotiv EPOC is a high resolution, neuro-signal acquisition and processing wireless neuroheadset. It uses a set of sensors to tune into electric signals produced by the brain to detect player thoughts, feelings and expressions and connects wirelessly to most PCs."

    Pretty much it's kinda like my theory if you think about it.
    And i don't know when, where or how much it will cost. Maybe 5 years till it's made i dunno. But if you've watched the anime Sword Art Online(i didn't know full-dive from this and my theory isn't cos of this) it says in the anime that the full-dive helmet (NerveGear) was made in the year 2020


    you should have a look at nanobots....They could infiltrate your brain whereever they like via your vascular system in the brain. You have ca. 100 billions capillares in your brain because every brain cell needs sugar and O2. Every 40µm there is a capillare which supports a group of neuron with nutrients.
    Nano-antennas also exists in from of graphene FM antennas. Nano fuel cells that could use sugar in your blood also.
    This a thing that could happen in the next ten years and we could make telepathy for example because there is a distinct region in our auditory cortex that creates sound like data.
    What has swordartonline to do with reality?
    http://vrdisplay.blogspot.de/
    Participant
    February 8, 2014
    Im simply saying that Sword Art Online has a rough year of when full-dive is released which is some where in the year 2020. That could be fairly accurate. But nanobots? wouldn't you need better technology for them to happen and would they last forever? or would you have to take them out to charge or something (even though they're really tiny). But telepathy could already be capable but we dont use enough our of our brains power
    New Participant
    February 8, 2014
    Just a heads up, this isn't his idea. He just posted a line of dialog from a show. It uses a VR system in the future. http://swordartonline.wikia.com/wiki/FullDive

    This is from an anime called "Sword Art Online" where the player gets trapped inside the MMORPG.
    The brain signals are intercepted to make your player follow those movements. Likewise, signals are sent to your brain based on what you feel in the game.

    Good concept (that the manga creators made, not you) but not sure the long term effects would be so good.
    Up and Coming
    February 9, 2014
    I have been reading this "idea" in so many forums from people that have just whatched Sword Art Online that its becoming annoying, specially because of the fact that all of them says it like its his own idea or something, like if everybody of us VR enthusiast have never thought of that. By the way you speak i assume you are low aged, only thing i can say you is that no scientist is gonna read it and say "oh god, why didnt i thought of that, i would make it asap".

    Also this technology,will have very hard drawbacks if its ever implemented, its not all fliying like a fairy like in SAO.
    Basicaly a device that puts you in a comatose state, its not something i would like to use just for fun without it being 100% safe.
    You can´t plug off your HMD if you are being in a comatose state while playing. If it happen to crash and you are alone, you can imagine the consequences, if it is ever used in the future, it will be used first for medical apllications, like giving vision to blind people or hearing to deafs.
    Honored Contributor
    February 9, 2014
    For it to be effective, it would have to not only read nerve impulses but also cancel them out before they reach a muscle, so you don't thrash around. Put the helmet on a fraction off angle and end up with the nerves to your heart being cancelled out instead. There's millions of nerves packed together, any non invasive (not surgically hooking into each one) method is going to be dangerous. You'd need the headset attached like those brain surgery metal rig things that are bolted into your skull to stay steady.

    Beta testing a helmet that can control nerves would have to be a VERY high paying job, more dangerous than test pilot or bomb disposal.
    Author: Oculus Monitor , Auto Oculus Touch , Forum Dark Mode , Phantom Touch Remover , X-Plane Fixer Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2, Quest 3
    Participant
    February 9, 2014
    Wish also that this was possible but unfortunately it is reeeeaaaally far-fetched.
    Okay time to lay down some biology and stuff:
    This thing with an EEG to sensor brainwaves may be possible somewhere in the future but the problem is how to send your movement data that your moving your arm without actually moving... The problem is that there is no known way to paralyze the body without using drugs(or blunt force trauma to the back of the neck :P ).
    And if this hurdle somehow was succeded we will get to problem nr. 2.
    If we lie immovable for long times while playing it could cause muscle degeneration and a declining health.

    This with implants that would stimulate nerves etc. would cause a foreign body reaction which would cause the implants to be covered in a fibrous capsule and inhibit their contact to nerves(interestingly in the game Deus Ex:Human Revolution you play as the first person who is genetically adapted to no foreign body reaction and thus can have implants).

    It's much easier to diss an idea than to figure it out.
    I am more hopeful for something in the lines of Ready Player One when it comes to input devices.
    Cool drawing of Wade's hideout that I found on reddit: http://www.vividscribe.com/wp-content/uploads/2013/07/3-Artwork-Ready_Player_One-Wade_in_Hideout.jpg
    Up and Coming
    February 9, 2014
    "kojack" wrote:
    For it to be effective, it would have to not only read nerve impulses but also cancel them out before they reach a muscle, so you don't thrash around. Put the helmet on a fraction off angle and end up with the nerves to your heart being cancelled out instead. There's millions of nerves packed together, any non invasive (not surgically hooking into each one) method is going to be dangerous. You'd need the headset attached like those brain surgery metal rig things that are bolted into your skull to stay steady.

    Beta testing a helmet that can control nerves would have to be a VERY high paying job, more dangerous than test pilot or bomb disposal.


    There are no nervers connecting the heart to the brain, it is independant, thats why there are some people that are brain dead, but his heart its still beating.
    Honored Contributor
    February 10, 2014
    True, the heart can beat on it's own as long as it is supplied with oxygen.

    The medulla oblongata (it has the cardiac inhibitory centre and cardiac accelerating centre, which regulate the heart) is connected via the vagus nerves to the heart and propagates signals into the higher brain. While the higher brain isn't needed for the heart to beat, it still has an influence (when it isn't dead or disconnected).

    Anyway, it's still not going to be pleasant if other things get hijacked instead of the correct ones due to headset movement or miscalibration. :)
    Author: Oculus Monitor , Auto Oculus Touch , Forum Dark Mode , Phantom Touch Remover , X-Plane Fixer Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2, Quest 3
    Up and Coming
    February 10, 2014
    Especially the breathing, wichs its completely controlled by the brain.