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New Participant
September 17, 2019

How to do permanently turn off the guardian system in Oculus Rift S

Hi
  There has been a problem that guardian would not permanently turn off the guardian(disable boundary) system in Oculus Rift S. I have been trying to turn off the guardian system in all the time,but guardian will be active again although in the settings its still set at disabled. So I had to reset the protection system  and disable it again. Recently I have found many reasons for his appearance, because we really want to find a solution .For example:
  1)
Change the intensity of the light.
  2)
Change your surroundings (more people is possible).
  3)
Restart the pc,and so on.
  
There are too many uncontrollable factors, I want to achieve a fully automatic system, instead of manually setting it up again and again.
  Because there are security protections in reality, I am not worried about the harm caused by shutting down the protection system. I believe we have done a good job.However, the guardian system is leading to this trouble, which we constantly check whether the protection system is active.Of course ,it is unnecessary labor.
  I have contacted oculus, but there is still no solution.

15 replies

New Participant
October 23, 2020
I join this discussion. I just buyed Rift S a couple of days ago. I put my Rift into box, happy I was going to a better visor, removing 2 USB cables around for sensors. Then, I passed last 2 days to understand how to fix Guardian.
It continually pop up, asking to set itself, sometimes I can't finish to set it, it start again, it isn't possible to do anything, skipping it doesn't disable it, I was able to use the visor in real "apps" only 10 minutes, with hours and hours fighting against that guardian popping up, with "Play Area not Found" and asking to configure it.
It is clearly bugged.
I have also old Quest 1, and it looks to have the same system. Quest never lose the setting. In the same room, in the same conditions of light, and also changing light conditions. I tryed with daily natural light, additional lights, turning off some light, I also made more space in room. Quest alsways work with its Guardian implementation. The new Rift S, I buyed two days ago, it doesn't.
Now I'm searching for a solution to disable that thing, so at least I could use it, seated, for me it could be ok, waiting a future patch, but looks like there isn't a way to stop that things.
I buyed it to test Unity developing, I'm learning, but It is useless, can't play, cant do anything, can't use it for development.
Also, there isn't anyway to check if all cameras are working, maybe I got unlucky and I got a broken visor? However I see a lot of post with Guardian problems on Rift S. 
Now I'm waiting for new processor to build a new computer, to verify if it is the processor, not powerful enought to manage calculations for Guardian?
I also tryed a repair of software installation, but nothing changed.
But, If I do "skip" after I set the ground, and it doesn't save it, and after few seconds pop up again, asking to set again with "Play Area not Found", I don't thing it is an Hardware issue. It should be disabled with "skip", and it doesn't. So, it is a clearly bug into Guardia Oculus Sofware for Rift S.




 




New Participant
November 27, 2020
Hi, any update on this? I really need this feature too. I need to permanently disable the guardian. 
New Participant
January 18, 2021
Where is the fix ?
New Participant
March 9, 2023

Any update on this?

It's annoying if I turn the light off in my room.
Need to disable it since I don't need the light on.

New Participant
June 14, 2023

Thanks for the info guys!