RiftDotNet exception
I'm using the RiftDotNet libraries and the code from this tutorial: http://visualstudiomagazine.com/articles/2013/12/02/building-a-virtual-reality-game-part-2.aspx
(It's for an old XNA project, not MonoGame.)
But I'm getting a TypeInitializationExeption "The type initializer for 'RiftDotNet.Factory' threw an exception." when the new HMDManager() is created in Initialize().
Is anyone else having this problem, or using RiftDotNet and got it working?
(It's for an old XNA project, not MonoGame.)
But I'm getting a TypeInitializationExeption "The type initializer for 'RiftDotNet.Factory' threw an exception." when the new HMDManager() is created in Initialize().
Is anyone else having this problem, or using RiftDotNet and got it working?
