Skip to main content
Inspiring
February 24, 2015

Character is vibrating.

My head is vibrating so everything looks jittery :( I think it's happening because I scaled down my ovrplayercontroller. Is that normal? and is there any way around it or will I just have to scale everything up instead of scaling the player down.
Thnaks :)
    This topic has been closed for replies.

    28 replies

    Inspiring
    February 25, 2015
    Can you take a quick video of the issue and also a screen shot of your Unity editor (I just want to see how the hierarchy looks). Also, your Unity version, OS version, and system specs may help.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    BucketsAuthor
    Inspiring
    February 25, 2015
    it seems to get a lot worse when I scale down my character.
    BucketsAuthor
    Inspiring
    February 25, 2015
    Unity free version 4.6.3f1
    Windows 8, Intel I5 4690k, Radeon R6970, 8gb Corasair Vengeance.
    BucketsAuthor
    Inspiring
    February 25, 2015
    vibrationscene.jpg
    All settings are default.

    https://mega.co.nz/#!JlIhkJCb!FPR9K20V5 ... -9gqDUuMik
    Here's a link to my built unity scene, try it out just so I know it's not a hardware problem. You should see my characters eyes and mouth vibrating and if you press spacebar the menu also vibrates.
    Inspiring
    February 25, 2015
    Any child objects should be under CenterEyeAnchor, leave the left and right eyes alone.

    Time-warp needs to be off/unchecked.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    BucketsAuthor
    Inspiring
    February 25, 2015
    Ok, did that and it's exactly the same.
    BucketsAuthor
    Inspiring
    February 25, 2015
    If I scale up the character it's almost completely gone. Is it ok to scale down the ovrplayercontroller? because I think that's what's causing it.
    Inspiring
    February 26, 2015
    I don't think you should be scaling the controller. All your models should be exported at the correct scale.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    BucketsAuthor
    Inspiring
    February 26, 2015
    If I change the scale back to x:1 y:1 z:1 It's reduces it a bit, but there's still a slight vibration.
    https://www.youtube.com/watch?v=wixYRBIkQv4
    That video is from a brand new scene everything 100% default.
    Inspiring
    February 26, 2015
    OK, it's vibrating for me too, so I don't think it's an issue with your system or the headset.

    Can you please share a stripped down version of your project files so I can try editing it myself?
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV