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Also I cannot change my tax classification to individual. I'm an LLC just as me no partnership no C/S Corp. But there is no option or means to adjust to complete the Tax Info it wants me to do. It seems to have me in limbo.
i have 5 meta quest 2 each and every is casting on other pcs with same cable.but neither of them is casting on my one particular pc.on this particular i have tried everything i have reinstall the complete window.i have reinstall the drivers.i have reinstall the mqdh.i have tried each and every possible way.whenever i click on casting button in mqdh casting window is not launching.----Casting Issue Video Linkhttps://drive.google.com/drive/folders/1WBjY7PlxRA-_MCUsyzzpoly3Ptvu75UX?usp=sharing
I cannot find this anywhere on my app dashboard. Meta says look under settings, which I have but I cannot find the field.My app has been restricted because of some issue with the privacy policy even though I have double checked all the requirements via the video etc. So I am wondering if Meta just can't find my privacy policy url, which is here:https://gruze.org/starship/privacy_policy.html
To whom it may concern,I’ve been a passionate user of Instagram since around 2015. Over the years, I’ve shared countless memories—photos, videos, stories—and as I’ve grown, my life has changed dramatically, as it does for many people.However, with this long history often comes a psychological burden. As relationships evolve, friendships fade, or personal values shift, the digital traces of one’s past can become emotionally overwhelming. I often find myself wanting to leave the platform entirely—not because I dislike Instagram, but because the past feels too heavy to carry on in my current account.This isn’t just a personal struggle. Many people in their 20s and 30s close their accounts and start new ones, sometimes due to breakups, marriage, career changes, or simply a need for a fresh digital identity. Unfortunately, this means they lose years of memories or have to go through a tedious process of backing up content manually.That’s why I’d like to propose a new feature: a one-time “Cl
We have some addons that we use for testing that we no longer use. The Meta Dashboard doesn't allow us to remove them, only allows us to set them as unavailable. But when we can IAP.GetProductsBySKU, the items that are set to unavailable are still listed, and the products do not have any property mentioning their state so that we can check if they are unavailable.Am I missing something, or what's the point of this option?
Hello allMy 12 year old son and I are building a game in Unity. We don't seem to be able to authenticate our dev account however. We get an error that says the photo of my ID is blurry (it's not), which I assume is just some generic catch-all error handling.Any ideas? Anyone we can actually contact to help set us on the right path? Thanks in advance.
Can someone tell me how I can change the data from the payout account info? , I can't change all the data, only the address and phone number can be changed. I want to change the business type from individual to company. I'll also leave you an image of how it looks when I want to edit the data. Please help because I need to urgently change the data and then the data from the "payment method".
After entering my organizations EIN and other details and hitting next I am greeted with this pop up. Sadly selecting either TODO givesI thus cannot proceed with verify my org.
We recently discovered that our VR app has been restricted from the Meta store, and we believe this happened by mistake. Our app fully aligns with Meta’s policies, and we’re eager to resolve any issues as quickly as possible. We’ve tried reaching out to support directly but haven’t had much luck so far. If anyone—particularly any Meta staff or those with experience in similar situations—can provide guidance or assistance, we’d be extremely grateful. We’re committed to compliance and want to ensure we address everything properly so our users can continue enjoying the best possible VR experience. Thank you in advance for any help or direction you can offer. Feel free to reply here, or reach me via [redacted] or WhatsApp at [redacted]. We appreciate any advice the community can provide!
In the developper dashboard, Analytics pages are definitly empty for weeks... Except of "Marketing Attribution" and "User Engagement" that gives an approximation of the sales with "Conversion". We have more than the first step of 100 sales for sure. Is this normal? There is always : "Disable Ads blockOculus Analytics might not work when your web browser is using an ad blocker. Turn off ad blocker and refresh your browser to view your analytics data." But I try with a lot of browsers and always this error...
My virtual reality helmet Oculus Quest pro, suddenly stopped tracking one eye in the application, after a couple of reboots I found out that everything is fine, and the eye is tracked. The next day I noticed this error again, after rebooting the eye tracking, my helmet began to reboot endlessly freezing in a second loaded menu. Through the bios I rebooted the system many times from scratch, and only when I turn on eye tracking face tracking, as well as adjusting the fit, everything starts again. And every time I need to restart the system, I really need this function, Please help🙏!!!(Tried new updates, multiple resets of the entire system to zero, nothing helps)I managed to collect the logs of the entire launch of the helmet and its developer will be able to contact me, I can provide them to him if this helps in any way
Hey everyone! Very new to all this so excuse my inexperience, but is it possible to hand testers a build of your game without submitting a store page? For example, I uploaded a build of my game on the developer dashboard, and my game is now in my library and has a little orange template logo. Is it possible to have testers also receive this? It would help a lot, as I'm not at all prepared for a release / store page yet as I don't entirely meet the requirements, but my app relies on Meta authentication and my build distribution process is very slow without it (I'm just sending APKs out for the testers to install themselves, but this has also lead to me needing to bypass my own authentication as Meta cannot verify the authenticity of an unknown source). Thanks in advance!
Instead of time limits can you build a scheduled time of day allowed for children to use the oculus in parental controls? Observed the oculus being used at 2am
It is necessary to provide an existing IARC rating for the application.When entering the IARC ID, the required certificate is found, but when attempting to attach it to the application, an error occurs:Certificate UpdateThere was an error attaching the IARC Certificate to your application. Please try again later.This issue has been persisting for several days already.
It crashes with the following stacktrace:Meta Quest Developer Hub.exe caused an Access Violation at location 00007FFBC6AE2673 in module ntdll.dll Reading from location FFFFFFFFFFFFFFFF.AddrPC Params00007FFBC6AE2673 00000218A4F57060 0000000000000000 00004CA400128E00 ntdll.dll!RtlpWaitOnCriticalSection+0xb300007FFBC6B100FF 00004CA400128EE8 00000218457F0000 00000218A4F19D00 ntdll.dll!RtlpEnterCriticalSectionContended+0x1ef00007FFBC6B0F872 00004CA400128EC0 00000218A4EC69C8 00000218A4EC6930 ntdll.dll!RtlEnterCriticalSection+0xf200007FF67A6B6652 00000218A4EC6930 0000000000000000 00000218A4F19D70 Meta Quest Developer Hub.exe!napi_release_threadsafe_function+0x2200007FFB938B3620 00000218A4F19D70 0000000000000000 00004CA40032B2C0 OafIpc.node!0x362000007FFB938B5C06 0000000000000000 00007FF681A04030 0000000000000028 OafIpc.node!napi_register_module_v1+0x141600007FF67A6B2D2C 00004CA4001280C0 00000218AA4C1B40 00007FFB938B6200 Meta Quest Developer Hub.exe!node::PromiseRejectCallback+0x5783c00007FF67
Dear Meta Support,I am writing to report a serious issue regarding in-game purchases for the "Backgammon, Chess & Checkers" game on the Meta Quest platform.Recently, I purchased in-game chips to play, but the chips were not credited to my account despite the successful payment. Unfortunately, there has been no clear way to contact the game developer directly, and the feedback system provided through Meta appears to be non-functional.This is not only frustrating but also concerning from a consumer protection standpoint. I would appreciate it if Meta could:Assist in resolving my payment issue (refund or delivery of purchased chips).Provide direct contact information for the game’s developer or publisher.Investigate the ongoing issues with the feedback/contact system for this title.Please treat this matter as urgent. I can provide receipts, transaction IDs, and any other necessary details upon request.Thank you for your time and assistance.
After the last update, very time i used PCVR my PC won't go to sleep unless i restart or end the service in task manager, even though the headset is unplugged the service does not stop by itself, your software has always been wonky sometimes the service does not start up and i need to restart unplug and reconnect but that issue has been mostly fixed and replaced with a service that keeps everything awake, still using RiftS Windows 11 pro
It is not possible to load the game anymore
A few days ago, my Meta Quest Link software on the computer updated to version 76.0.0.452.315, and since then, the streaming has been constantly freezing on the black screen icon or disconnecting immediately after connecting, stuck in an endless loop of connecting and disconnecting. I tried everything: switching computers, replacing the headset, changing the streaming cable, updating the OS, reinstalling the software... nothing worked.Yesterday, I attempted to use Virtual Desktop (VD) for streaming instead, but VD doesn’t support Quest’s multimodal features, forcing me to reconsider returning to Meta Quest Link.Then something strange happened: because I had used VD’s runtime, Meta Quest Link prompted me to set the Quest runtime as default. After following the instructions, Meta Quest Link suddenly started working again. I tested this fix on different computers and could consistently reproduce the solution. I thought the issue was resolved—but clearly, I celebrated too so
So Im just curious if anyone has found a solution to the audio delay when streaming and you wanna capture gameplay of quest 3 games. Here lately ive had to use the normal casting feature to webpage and noticed the audio delay/dsync is not as bad. (Vail Vr) I prefer using Dev Hub just because it looks really good. But the Delay i was getting is pretty awful. Why is this even a issue nowadays? I was really hoping when i got a Quest 3 this issue would be solved. But its still the same aggravating BS. At one point Casting Audio wasn't even working til the recent update that fixed it. But in Dev Hub Casting Still no Mic Audio. Which isn't a problem for me because i use another mic. I know if you stream Quest 3 games. You have been through these issues.. Just looking for solutions.
The funnel analytics page (https://beta.developers.meta.com/horizon/resources/publish-funnel-analytics/) used to display data even though my player base has not reached 100. It has been the only page under Analytics showing data.Now I see the same message as displayed on the other analytics pages saying I need 100 active users to see the data. Has anyone else experienced this?
In engagement there should be a place to see how many people have wish listed your game.
Se creo una cuenta meta sin autorización, vinculada ilegalmente a mi cuenta personal de Instagram . El correo electrónico sj3@oletters.com no me pertenece y es una cuenta fraudulenta que suplanta mi identidad . Esta cuenta se ha añadido a mi perfil de Instagram sin mi consentimiento. He podido acceder para denunciarlo; necesito que lo eliminen. Pero ya no coinciden con los datos de la cuenta principal, necesito eliminar esa cuenta para recuperar mi instagram
Hello, In my game, I have a subscription already published, where I have set a 30-day free trial for everyone who has bought it. I'm updating the way my subscription plans work and I'd like to remove this free trial from the subscription, but I don't know how this will affect players who have already signed up and are in the free trial period.Will they continue with the 30-day free trial until the end of the term?Will the subscription automatically remove the free trial period and charge them? Thanks in advance!
Hello, I am looking for a webhook that tells me if a new build was uploaded (with version name and code) to the hub. I looked at the webhook section here but it only talks about user specific events and not "meta" events. Thanks,
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