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RuneSR2
Honored Contributor
November 2, 2018
Question

Steam Hardware Survey - July 2025 results included (see latest post in this thread)

Latest results:



These results are compared, at least for the Rift, to August when Rift peaked at 0.35 %. Since August 2018 Rift has decreased about 6 % (from 0.35 to 0.33). Vive also decreased.  

Compared to other HMDs we see from April to September (note that this image hasn't been updated to October yet):



When updated to October I'd expect:

Rift = 45 %
Vive = 42 %
WMR = 8 %
Vive Pro = 3 %
Rift DK2 = 1 %

Source: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam

BTW - some history:

April 2018:

Oculus Rift 0.20%
HTC Vive 0.18%
Windows Mixed Reality 0.01%
Oculus Rift DK2 0.01%
Oculus Rift DK1 0.00%
Unknown 0.00%


July 2018:

Oculus Rift 0.32%
HTC Vive 0.31%
Windows Mixed Reality 0.05%
HTC Vive Pro 0.01%
Oculus Rift DK2 0.01%
Oculus Rift DK1 0.00%

I guess it's more or less a stand still since July for Rift and the original Vive... I don't think the Odyssey+ has had any impact on the WMR results above, the Odyssey+ is much too new - if it'll have any impact, it won't be before the Steam Hardware Survey November 2018 results. 
 

572 replies

Honored Contributor
November 4, 2018
^^^I have had a great time with all three VR systems, Rift, Dell visor and the PSVR, i am now completly VR ready for the next evolution of VR, so hopefully we get close to the perfect VR headset next time.

CV1/Vive-knuckles)/Dell Vr Visor/Go/Quest II/ PSVR/PSVR 2.
kevinw729
Inspiring
November 4, 2018
Roll on Phase Five.... 2022?
https://vrawards.aixr.org/ "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities" https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
RuneSR2
RuneSR2Author
Honored Contributor
December 4, 2018
Numbers from November just arrived - things are looking better - if something happened Black Friday it won't show before Dec results are ready by the end of this month. November results:



A 0.05% increase isn't bad - at least it shows progress, and more progress than in recent months (due to winter? People are using more time indoors?). If the Odyssey+ had an impact on WMR we also may not see it before the end of this month - it seems that Odyssey+ hmds were low in stock and shipping often delayed.

Rift still dominates:



Source: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
RuneSR2
RuneSR2Author
Honored Contributor
January 4, 2019
December 2018 results have arrived:





I was expecting to see a larger impact of the Black Friday sales, when you could get the Rift for just $350, but maybe they all went under Christmas trees - in that case we won't see the impact for at least another month. 

0.80 % of all Steam users may now have/use a PCVR HMD. At least that's a 100% increase since April 2018, where 0.40 % had a PCVR HMD. Then again, in July the numbers were 0.70%, so not much seems to have happened this autumn. 

Back to the December 2018 results, Vive Pro is still more or less dead in the water and the small increase in WMR may be related to Samsung Odyssey+. Oculus Rift gained about 3% from November, but that's probably far from enough to really make Oculus happy... 

And then the video cards:

GTX 1060 = 14.80 %
GTX 1070 = 4.02 %
GTX 1080 = 2.75 %
GTX 1080 Ti = 1.62 % 
RTX 2070 = 0.16 %
RTX 2080 = 0.21 %
RTX 2080 Ti = not present = less than 0.15 %

As @LZoltowski wrote "there are more VR headsets in use than RTX 2080 + RTX 2070 combined". Of course this number will probably grow, as persons thinking about getting a 1080 Ti now may prefer the RTX 2080. The RTX 2070 may be a very interesting card, typically placed between 1080 and 1080 Ti regarding performance, and the RTX 2070 has similar power consumption like the GTX 1080. Still to get better performance in VR games than a 1080 Ti can provide you'll need a 2080 Ti.  
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
RuneSR2
RuneSR2Author
Honored Contributor
January 4, 2019
Just saw that UploadVR made an article about the Steam Hardware Surveys from the last year - and have made a nice illustration:

steam hardware survey pc vr oculus rift htc vive windows mr

Source: https://uploadvr.com/vr-steam-grew-2018/

I'm not that happy about the flattening of the curves starting summer 2018, let's hope for a strong Christmas sale - líke described here:

https://uploadvr.com/oculus-rift-strong-demand-holidays/?fbclid=IwAR288M1MvjHJO2WOWtlmA85PZ6jUBgOsDFkvn_7kmoUuM7kkX1dFphjuHMI
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
Honored Contributor
January 4, 2019
Summer is when people are less likly to want to wear a VR headset due to the heat and been outdoors. Looks like Oculus sales steadily increased around Christmas, while Vive sales had the flat bar around that time. Looking at the graphs it will be a good idea to see the Oculus Quest arrive in April..
HiroProtag0nist
Honored Contributor
January 4, 2019
I'm shocked to see the Vive Pro hasn't taken off - it really is a great headset.

I wish Oculus had reduced the price of the Rift for Christmas (yes, lower than £379).  I'm thinking £299.  Would have been a great seller at that price i think.
Big PC, all the headsets, now using Quest 3
Honored Contributor
January 4, 2019


I'm shocked to see the Vive Pro hasn't taken off - it really is a great headset.

I wish Oculus had reduced the price of the Rift for Christmas (yes, lower than £379).  I'm thinking £299.  Would have been a great seller at that price i think.



The Vive Pro is to expensive for a lot of people that's why it's not selling well. It's the same reason why you think Oculus might have sold lots more headsets for £299 and not £379. You could say the Vive Pro might have sold lots if it dropped it's price to £400..
HiroProtag0nist
Honored Contributor
January 4, 2019

RedRizla said:



I'm shocked to see the Vive Pro hasn't taken off - it really is a great headset.

I wish Oculus had reduced the price of the Rift for Christmas (yes, lower than £379).  I'm thinking £299.  Would have been a great seller at that price i think.



The Vive Pro is to expensive for a lot of people that's why it's not selling well. It's the same reason why you think Oculus might have sold lots more headsets for £299 and not £379. You could say the Vive Pro might have sold lots if it dropped it's price to £400..



Do you know what - i thought that a couple of minutes after posting.  The reasons i haven't bought a Vive Pro are:

1. it isn't a big enough step up from the Rift.  It is a step up, just not big enough.
2. Price.

I suppose i would love to see the Rift sell more, hence i want them to drop the price.  I'm surprised the Pro hasn't sold more but i'm not as bothered if they do or don't.
Big PC, all the headsets, now using Quest 3
kevinw729
Inspiring
January 4, 2019
Thanks for sharing @RuneSR2 - very interesting, was surprised that we did not see a peak during the Black Friday sales as well. It will be fascinating to see how the Oculus Go has done over the holidays.

https://vrawards.aixr.org/ "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities" https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959