Developer Dashboard Feedback
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I have a private Quest app, and I cannot rename it. Renaming normal (non-private) apps is possible for me, but not the private ones.When I click "App Metadata History" I can see this message on the top:Read Only ModeThis page is intended for viewing historical App Metadata. If you would like to edit this information, you can do so on the attached submission here.However, when I click the link, I get the error "Feature unavailable - Feature not available for private apps." Is there another way to rename the app?
Has anyone had a problem playing Jackpot Party on FB? I doesnt seem to finish downloading.
1.URL: https://developers.meta.com/horizon/documentation/unreal/po-perf-opt-mobile/This is supposed to be for Unreal engine. It says so on the other URL link to it from this URL: https://developers.meta.com/horizon/documentation/native/pc/dg-debug-tool/For Unreal Engine development, see Basic Optimization Workflow Where it reads:Addressing CPU Bound Apps Common causes for an app to be CPU bound include the complexity of app logic, physics simulation, garbage collection stalls, and so on. An instrumented profiler, like Unity Profiler, can track down these performance bottlenecks. Unity Profiler. If I'm not mistaken this was a document for UNREAL ENGINE not UNITY. So what is this? Is this actually a program for Unity or did they name this Unity for whatever reason? Why is it in the Unreal section? 2.How do I profile an APK? The oculus debug tool only launches .exe? Last time I checked every app I put on the oculus is an APK.
We have an unpublished Quest (App Lab) app which we're trying to share with some testers. We added their emails to the RC channel, but they never received an email invite. Any email I add immediately goes to Subscribed Users instead of Pending, but they are unable to find the app in the store. We actually tried this with 2 different apps and had the same result. The only users who this does work for are those that are members of our org on the dashboard (the developers). They don't receive the email, but are able to see the app in their library. Am I doing something wrong, or are invites broken?
I am trying to submit an app to App Lab but I can't see where to select App Lab as the target platform. In the Dashboard, when I select "Create New App", the only two options I see are: -Meta Horizon Store-Link PC VRIf I select Meta Horizon Store, then the target platform of the app shows as Quest (Store). Looking at the documentation, when you select Create New App there should be an option for App Lab, in the screen shots it shows as "Quest (App Lab)" . Where can I find this option? Does something have to be enabled or is there a different dashboard for App Lab vs the Quest?
The new 'Store Availability' allows us to enable the 'Managed' option for our app.We enabled this in order to be able to do app distribution on Meta for Work & Meta for Education.Enabling this did not give us a 'Business' release channel. This is required in order for us to be able to add the Meta for Work organisation. Such a channel does appear for newly created 'private' apps.Does anyone know a way to add a Business release channel to an existing app? -,This new 'Store Availability' option would suggest there should be a way. 🤔
Hi, I'm trying to get in touch with someone at Meta, but it's harder than I expected... I'm a biomedical engineer from Italy, and I’d love to chat with someone from the Meta development team about an idea I have for Meta Quest in the biomedical field. Pleas if possible contact me at ottogallini@gmail.comI really hope you can help me out.Thanks a lot!Matteo
When attempting to load the Developer Dashboard in a browser it is forcing me to indicate an organization even though I have already set one up previously. As such it's telling me the organization name is already in use (yes, by ME!) I believe this is an issue with two profiles on the same e-mail perhaps? I have never used a second profile but went through the steps to set one up before realizing what it was doing and now I can't seem to get it to connect through my existing profile?
How long does it take for the game to be approved in the store? It's been several days and I haven't had any feedback about any problems with the submission. Is it normal for it to take so long?
Hi everyone,I am facing an issue while trying to submit my W-8BEN tax form in the Meta Quest Developer Dashboard as part of setting up Payout Information for my paid app.Issue Details:When I upload the W-8BEN tax form, it keeps loading indefinitely and does not proceed further.This issue is not just affecting me—several other developers I know are experiencing the same problem.Since this step is required for setting up payouts, it is preventing me from releasing my paid app.What I’ve Tried So Far:Cleared cache and cookiesUsed different browsers (Chrome, Firefox, Edge)Tested on different networksAttempted from both Windows and macOS devicesI have already submitted a support ticket, but I wanted to check if anyone else has found a solution or workaround for this. If you've faced this issue and managed to resolve it, please share your insights!Meta Support Team, please look into this issue, as it is affecting multiple developers and blocking payout setup. I have also included the video li
I have submitted a new game with the ID: 28642850658635318 to the store, but the binary was rejected for the following reason:'TEST BLOCKER - The app crashes after launching, preventing further testing.' I resubmitted it after verifying that everything works fine and runs without issues, but the game was rejected again.How can I get more details about what the problem is?I don’t have any additional information, and it works fine on all my devices.
I wanted to ask about the possibilities of creating merch for the metaverse. How can I go about creating merch and products for the metaverse? Where will I sell it? Is it that I can only sell in a world that I create?
Current State of Developer Dashboard FeedbackOverview of how feedback is currently provided (e.g., policy violations, performance insights, API usage warnings).Common challenges developers face (e.g., vague feedback, delayed responses).Future of Feedback MechanismsAI-driven insights for proactive issue resolution.Real-time alerts and suggestions for optimization.More granular and actionable policy enforcement feedback.Developer-Centric ImprovementsCustomizable dashboards with personalized issue tracking.Integrated chat support for faster resolution.Benchmarking tools to compare app performance with industry standards.Meta’s Vision for Transparency and SupportHow Meta is working towards a more developer-friendly feedback system.Potential new tools (e.g., predictive analytics for API stability).
Really hope Meta can see this as I cannot update any metadata for my app. Setting an asset and clicking save results in the following: GraphQL server responded with error 1675030: Error performing query.Error Code1675030Trace IDD56dQgYyQYY Please fix soon! thanks.
Hi! I can't save some changes in metadata (assets) for one of my projects (and everything is ok with others)Really hope Meta can see this as I cannot update any metadata for my app. Setting an asset and clicking save results in the following: MessageGraphQL server responded with error 1675030: Error performing query.Error Code1675030Trace IDBLr5DHGxqro Please fix soon! thanks.
Hi all, I got an email from Meta saying my app's privacy policy is no longer reachable (404 error). This was due to our app website changing and the privacy policy not being carried over. We have a new link for the privacy policy, but I cannot for the life of me figure out how to change the link on the Oculus Developer site. The app is already published and released on the App Lab store. I tried creating a new App Metadata instance but it will not let me save it at all, citing that the submission has already been approved and cannot be modified. If this is the case, how do I change the App metadata to reflect the new URL for the privacy policy? Meta says they will take my app down tomorrow (Nov 2) if the privacy policy is not updated. However, there is no way that I can see on how to do that. The instructions in the email point to non-existent buttons/links on the Developer site. I am using the website to update this, and not the developer desktop app. I should also
i am japanese .developer dashboard is broken .please fix it
Hello,I’ve had a couple of reviews on my applab page taken down by Meta and I would like to know why? They are legit Genuine reviews and the most recent one was from a content creator that really loved my game. His name was TruGamer4Realz and he has also left reviews on my sidequest page as well as my steam page and about a week ago he left one on my applab page and it was taken down so I would like to know why? This really isn’t fair as when your stuck on applab Reviews are the only thing that can help your app make it to the main store but when removed for no legit reason it really hurts my app. There was another one that disappeared months ago and not sure why that one was removed either. Can someone please tell me what’s going on? Thanks
Hi there, I've been signposted here by META tech support.I run Ads for a client whose web developer has implemented the Meta Pixel and Conversion API for tracking. He says both are working from his end. From Meta's side the Pixel looks fine, however there are multiple notifications about completing set-up of the CAPI in both the Events Manager and Commerce Manager, so it looks like Meta hasn't registered any connection on their side.I logged a ticket and got a call from support who said everything looked ok from their side so they weren't sure why those notifications and errors are showing, and they sent me here. I'm not very techie at all but I'm looking for some help to resolve this or for information I can pass to the web developer to sort for me. Can anyone help please?Thanks, E
My microphone will not cast to the dev app at all.I saw that the microphone being casted to the developer hub app is on the roadmap but is there an actual update on when this will come? It’s kinda ridiculous that we can get the game audio but not the microphone I’ve been searching for answers everywhere and I’ve yet to find a solution. Of course I can use a 3rd party mic from my computer but it’ll be much simpler to just use the microphone from the VR headset. Does anyone have a work around? I am referring to non PCVR, of course it works if I’m using the Meta app and streaming games to my headset but I’m speaking on using the meta developer hub cast. There’s an option within my computer to use the oculus microphone but it doesn’t activate unless I’m using Meta PCVR.
I am creating experiences intended for a workshop. I want to load the apk into a consumer-grade quest 2 and have kiosk mode enabled so that it only plays my app on boot.Budgeting means it needs to be a one-off purchase (no subscriptions). And it will want to be put onto many devices 15 to 30.Oculus for business is no longer a thing, and they provided no replacement plus the subscription. I have looked online, and I am struggling to find a package that covers my needs.Any suggestions?
Hello, We'd like to download the Leaderboard entry from the developer site, in order to analyze player behaviour in excel and to do better followup questions with testers.But currently, we have to click a leaderboard, check it, then go back one page, then click the next leaderboard. And if we have 25 songs, with 4 difficulties, we have over 100 leaderboards to check, each with 10 users. Is there a way to download this data as a CSV instead? It would be very useful.
macos 10.13 mqdh 2.41.only mqhd that will start on my mac. any version of mqhd from 2.50 and forward posts a big blank white page at startup.each attempt to login @ mqhd 2.41 rejects useris/password.userid/password confirmed at meta.complease confirm that this is another meta deadend.
Hello, I applied to the Meta Developer Start Program on January 6th and received a request shortly after to correctly send an invite to play my application via the Meta Horizon Developer Dashboard. I completed this step on January 9th and reached out to confirm the update, but I haven’t received any further information.I wanted to ask if there’s a general timeline for reviewing applications after making requested changes, or if there’s a way to check the status of my submission. Any guidance on next steps would be appreciated.Thanks in advance!
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