Developer Forum [Archived]
Recently active
why do we have to verify our organization?
Version Info.Unity Editor 2021.3.20f1,Oculus Integration Version 50.0now with latest version of Oculus Integration Version, Is this possible for the oculus integration to provide with API for wall or plane detection? which means wall or plane can be classified and segmented by themselves?? After My boss participating Unity Korea Seminar, then told me to look into if it is possible or not.I told him back immediately It is not possible until the wall needs to be specified or drawn by a User or a Gamer.I have no idea at the moment whether she misunderstood or be miunderstood. please, advice me, anyone? regards
Hi,I am trying to find out if Quest 2 and/or Quest Pro support AOA (Android Open Accessory Protocol). There are a number of devices that I am working with that use this, but none of them work on the Quest line of products. In theory this would be very easy for Meta to support as it part of Android.
We have a Meta Quest Pro and we have multiple developers who want to develop for it. What practical way can this be achieved? It seems that only the owner account can side load apps for testing to the headset and all subsequent accounts are unable to be developer accounts as they can't pair the headset to the Meta Quest mobile app.Considering developer accounts need 2FA activated it's not really practical to share one account so what is the solution here for multiple developers using the same headset?
Hi, i recently started to work with VR. I've read, that the Oculus Quest is capable of position tracking in a room of max 10qm. As far as i know the device automatically captures the room and sets some anchor points. I was wondering if it was possible to increase this size of the room and still use the automatic tracking system of the device. For instance prebuilding the room you are going to use (via unreal engine) and then use the oculus just to track your position within this prebuild room. Is this possible? thanks for your answers.
As shown in the diagram, it is evident that the values of certain metrics exceed the display range of the chart, and I am unable to change the size of the chart (even after clicking "expand all" on the left). This makes it impossible for me to pinpoint performance hotspots through the chart. I believe this is a significant issue for a performance analysis tool
I tried out meta horizon worlds mobile beta with royal rumble and it is difficult to aim,jump,run and shoot at the same time. I think controller support is a must
Hello,We develop an quest application use unity, but since September 11, there is no data in the "Carsh Data" page in the Analytics section of the Dashboard. Can someone help me, please? Thank you very much in advance for your helps.
I have a problem with the z-index of the fullscreen video control bar in Oculus Browser, blocking my interactions with elements 'behind' it.I am playing 360 videos in Oculus Browser in full screen and then selecting "360 video" from the dropdown menu in the video control bar, to see them in full wraparound view.What I'm actually doing is presenting a web page in 360, using the Fullscreen API - not just a video file. https://developer.mozilla.org/en-US/docs/Web/API/Fullscreen_APIWith the video filling the page, and some clickable hotspots overlaid on top of it.The problem is that the video control bar (with Play button, skip forwards/back and Normal/180/360 and 2D/3D options) is sitting halfway between the viewer and the video and blocking any interactions behind it. All clicks anywhere on the screen just pull up the video control bar wherever you click.What I need is for it to let me click the clickable elements behind the video control bar, but I can't.The video control bar basic
Hello, Im a vr developer, and I would like to publish software, but its stuck on review.https://developer.oculus.com/manage/applications/6350287245053032/builds/6647262502022170/release-notes/
Hello, so I have made my own game in Unity, and have used all the necessary plugins like OpenXR or Oculus integration. When I export the game as a .EXE file it runs very well on my Oculus Quest 2, but when i export the game as an .APK my actions are delayed quite heavily, like the camera movement or just movement in general, I haven't found a solution yet, maybe you guys have had the same problem and have a solution for it. Would be very appreciated, as I am making a game for an art festival, so I kinda need to finish fast. Kind RegardsDeividas
Hi, is it possible to access the passthrough camera stream on the Quest Pro? I read on the blog for the Quest 2 it is deactivated in regards of privacy. Just want to check here if this is still the case for the Pro. What we intent on doing is to look for a QR-Code in the camera and further work in this. Or is there any other way to get camera-access?
I'm currently developing a VR game in Unity and have come across a perplexing issue. I've set up a ragdoll using rigidbodies and colliders. Here's what I'm facing:Without VR Headset: When I run the game without wearing the VR headset, the ragdoll and everything in the scene operates smoothly without any issues.With VR Headset: As soon as I put on the VR headset and run the game, I experience significant lag with the ragdoll. Interestingly, everything else in the scene remains unaffected and runs smoothly. It's worth noting that the ragdoll is the sole object in the scene governed by physics.I'm wondering if this could be related to changes in physics refresh rates when using VR in Unity, but I'm not entirely sure. I would greatly appreciate any insights or guidance on this issue.
My client need integrate with Oculus, but i dont know how to integrate, who can guide me how to integrate with Oculus. I need dev dashboard (using reactjs + .NET Webapi) for game and this one's user requirement:
I need Access to Camera feed in meta quest pro for Eye movement & pupil dilation research purpose, can someone assist me to get raw eye data & video, Eye data like : eye movement angle, pupil dilation, video of user's eye during the user streaming on VR
Today I want to share with you my passion for hörbücher kostenlos for relaxation and self-improvement. In today's stressful world, it is important to take time for yourself and develop yourself. And what could be better than doing this with audiobooks available for free? Whether meditation, personal development or just an interesting story to turn to - the choice is huge. I personally learned a lot about meditation through free audiobooks and was able to significantly improve my relaxation skills. So if you're looking for a budget-friendly way to both relax and educate yourself, be sure to look for free audiobooks. It's a great way to improve yourself while leaving the stresses of everyday life behind.
My blade and sorcery nomad vid is 21 minutes long and i can’t upload it to YouTube it says download unsuccessful and i don’t know why if anyone can help please do so
RR painting an pressure washing
The Mystery School Code is a safeguarded secret with a 5,000-year legacy. It dates back to the time of Ancient Egypt and the pharaohs, and some believe it might have been the tools the pharaohs used to build the pyramids.Click here and download the Mystery School Code.Get Risk-Free Access to the Mystery School Code Right NowFor the price of a meal, you get access to a life of abundance and a guarantee included. Today, you get access to the Mystery School Code for $39.00 . Better than that, you get a risk-free trial of the Mystery School Code. You can request a refund if you don't see results in the first 90 days.90-Day Money Back GuaranteeConsumers who were unsatisfied with the program have 90 days from purchase to send an email to the creator of the Mystery School Code and request a refund of their money at: Click here and download the Mystery School Code.
I have install location to auto in the manifest but i still get this error. wtf am i supposed to do
The Wealth DNA Code program , created by Alex Maxwell, offers a transformative approach to manifesting wealth. It involves 7-minute manifesting audio tracks designed to activate the "Wealth DNA," tapping into the hidden potential within your DNA.>>Get Wealth DNA Code Now With a Special Discount!! About Author (Alex Maxwell)Alex Maxwell, the creator of the Wealth DNA Code program, has developed a unique approach to activating the root chakra, which he refers to as the "wealth DNA." Free Bonuses:In addition to the core program, Wealth DNA Code offers a range of free bonuses, including:1. Exclusive Webinars: Gain access to live webinars conducted by industry experts, providing additional insights and opportunities for interactive learning.2. Resource Library: Access a wealth of supplementary materials, such as e-books, case studies, and additional tools to enhance your financial knowledge.>>Get Wealth DNA Code Now With a Special Discount!!What's Inside Wealth DN
Hi,i would release an app on the rift store but when i try to upload it via the developer hub i receive an error "API_ERROR" (i will attach the screen).In my Unity3d project i use the XR toolkit and i build it for pc for oculus (i will attach a screen of the build settings).Can you please help me?
So we want to be able to open the apps store page from inside the app, to show all the possible DLC/addons available for purchase.Is there a way to do this? So far I've only found a Unity method that involves directly invoking the store via Android Intents, but that looks prone to breaking with store updates, or another method was using: ovr_Application_LaunchOtherApp But that seems to only work if you've not installed the app.Other platforms have this ability, it works on PS5, would be nice to keep feature parity.
What is Emperor's Vigor Tonic?Emperor's Vigor Tonic is a nutritional supplement marketed primarily to men with erectile dysfunction. Each capsule of Emperor's Vigor Tonic contains a blend of ingredients designed to support sexual function in different ways. Some ingredients boost blood flow, while others target libido and sex drive. >>Emperor's Vigor Tonic Is On Sale Now For A Limited Time!Many of the ingredients in Emperor’s Vigor Tonic were used by Chinese emperors and other rulers throughout history. They have a long history of use in traditional Chinese medicine. Despite being little-known in the western world, many of these ingredients are backed by modern scientific evidence – including double-blind, placebo-controlled clinical trials.>>Emperor's Vigor Tonic Is On Sale Now For A Limited Time!Frequently Asked QuestionsShould I consult a healthcare professional before using the Emperor’s Vigor Tonic supplement?Emperor’s Vigor Tonic does not need a doctor’s prescrip
External camera/sensors to see legs/full body on the Meta Quest Pro or better(future)?I'm in VR Chat but Legs don't get shown.. I assume that's alright but some games it would be better if legs get seen? Might need like 4 sensors for the best tracking? At least give the ability for that to happen with ease. It can also make hand tracking more accurate. Once tracking goes behind the head on VRChat, the tracking is gone. It should never be gone in the future. Stop downgrading the tech to please the masses. We need to have full 360° tracking with ease for both development and user.
Already have an account? Login
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.