Recently active
Hi everyone! 🙂I could really use a hand with something odd I’m seeing—and I’m trying to avoid adding more violations to my account.What’s happeningI upload my own, non-offensive textures (these include logos as well as styles) and they look fine at first—no flags.The violations show up only when I enable IWP, and I’m also seeing inconsistencies in overall texture vetting (not just IWP).I received back-to-back violation notices across multiple items.I appealed and ~5 minutes later (felt automated), some items with the exact same logo/style were approved, while others stayed restricted—so decisions are inconsistent across identical assets.Why I’m concernedI’m pausing new listings because I don’t want to trigger more violations while I troubleshoot.The mixed decisions—both in IWP review and general texture vetting—make it hard to know what to fix.What I’ve triedDouble-checked the textures, logos, and style elements against policy.Compared names, thumbnails, and descriptions between appro
Good morning!I've been having this issue multiple times for the past weeks where I open Horizon Worlds Desktop Editor and this error pops up:"Something went wrong, please restart the application or try again"However, this time started yesterday afternoon and it's still happening.With the MHCP deadline so close I'm afraid I might not be able to publish the game in time. Is there anything I can do to fix this problem?ThanksP.S: I've tried both the editors from the Meta Quest App and the standalone one.
I was accepted into the Meta Creator Program and I'd really like to join the MHCP Discord server, but can't find a link to that in any of my emails. People keep asking me if I'm on that server, but I don't know how to get there. Can someone please advise me on how to find and join this Discord? Thanks so much!Also - a related question... I've seen some comments on here stating that you guys prefer that people use Forums, but yet other comments where you mention Discord and adding people to the Discord server. Are you actively using both?
Hello,Regarding the features marked with arrows in this screenshot (see attached), are they:Simply not yet released and active for everyone?Or do they require a separate application and access to a Meta Horizon Studio Beta version of the editor?If it's the latter, could you please point me to where I can apply for the Beta? I never get the email reply...Thank you.
I tried to use meta-AI to make cloths and texture mesh, and I get an error message that states Something went wrong to try again later. This is day 2 of the issues I cleared my cookies check for updates and restart my computer still the same.
Hello everyone! I just published a clothing store with in-world purchases and once someone buys an item it doesn’t show up on their assets. Does anyone else is having this same issue? (Someone just purchased 6 pieces and non of them are showing in their assets/closet). Any information would be really appreciated. Thanks!
Has anyone noticed that sounds are not working when building in the Horizon world building? For example, I had a music sound cube I placed in the world from the asset library. It played one day, I came back the next day, and it's not working. The same goes for a door that was supposed to make a door-opening sound.
I'm trying to work with "Variable Groups".Now I have 2 owned Groups added in my World, so that I can see them from "System/Variable Groups" both under filter "Added to World" and "Owned by me".Test-1, I tried to add or remove some Variable in one Group.That's say, if I have 3 Variables, outer Groups list shows "3" vars under the group name, and "3/150" shown at the header of inner Variable list.When I add 1 var, they become "4" & "4/150", so far so good.But when I delete 1 var, they become "4" & "3/150", the outer info is wrong. (Okay, it maybe just a text.)Test-2, I tried adding over 150 variables, I add 10, delete 3, add 143, now it's 150.The 151-th var can't be added as expected, and texts show "153" & "150/150" as Test-1.After my testings, I'd like to dump the unused testing Group.I click "Remove from World" from the "Added to World" list, without "Delete" from "Owned by me" yet.BUT, THE OOPS HAPPEN!!The "System/Variable Groups" shows NOTHING but empty msg!?I tried "re-
I've been told that Horizon is aware of this, but I thought I would try to confirm this on the discussion board. It's been over a month now, and so far, no build updates have fixed this issue. I enter a world to start building and leave from the player's perspective, and enter build mode. When I return to player vision, my right controller no longer has the capability to rotate right or left. I've been in the world with other collaborators, and they are NOT experiencing this issue.
I have 3 NPCs in my world, none of which have any AI conversation capabilities.On the publishing panel, I am seeing a disabled button with the tooltip stating "Worlds with therapist NPCs cannot be published". I am not sure what these are but I am pretty sure my world does not have any.If anyone has experienced this and knows how to resolve it, I'd greatly appreciate hearing from them! Thanks
Hello,I'm following the Horizon Worlds documentation for setting up TypeScript and see that version 4.7.4 is required. I have two related questions:Which specific version of the "JavaScript and TypeScript Nightly" extension in VS Code corresponds to TypeScript version 4.7.4? The naming convention in the marketplace now appears to be 4.7.2020xxx instead of the simpler 4.7.4, making it difficult to identify the correct one. The installation link provided in the current documentation seems to be broken. Could you please provide an updated link or clarify the correct way to install this specific version? Thanks for your help!
Does horizon support procedural objects? For instance, in Blender, I have a terrain mesh that has 2 textures and im using a color ramp to tell it show the dirt texture on slopes and grass texture on flatter surfaces. How can I translate this to horizon?
Hey! I'm seeing a weird issue where my NavMesh works perfect when previewing in the editor, but when testing as browser or mobile preview the NavMesh cannot be found. I'm seeing the exact same when testing out the NPC Examples tutorial as well as the Chop n Pop template world.Anyone seen this before and have any pointers?I see there is a 2 year old post with something that sounds similar but can't confirm if it's the exact same error. https://communityforums.atmeta.com/discussions/dev-unity/navmesh-not-recognised-in-il2cpp-builds/1199692
Has anyone got Meta Horizon Worlds Desktop Editor working on a MacOS using a virtual operating system, like Parallels (http://parallels.com) to install Windows? I'd love to try out this software but I'm running MacOS. I suspect it must work, but I don't want to invest into things without first figuring out if it will work or not.
Hi, I created a new world, and it was working fine (The Miller's Debt Escape), but now no players can enter the world. When attempting, it won't open a portal to the world. I can go in and edit items via editor mode, but that's it. I tried deleting the old version and republishing a new world, but I'm having the same results. None of my other escape worlds is having this issue. Any help would be greatly appreciated.
Do MHCP (non-Partner) members have the ability to create in-world clothing that players can use? Not portable (they won't own it to use outside the world) but just the option to wear something unique while they are in our world? Perhaps even have it be a Quest reward?If so, are there any resources that can help me get started?
I finally got an NPC (avatar) running around my world. Now I am wondering where do I find list of all available animations for NPC avatars. For example, if I need for NPC to grab a weapon, how do I know what animations for holding sword, axe, pistol, shotgun, etc. are called and what they look like?
Hi, I attended the avatar clothing workshop earlier today and it was great! I was testing out some designs and listing them as items in my inventory. I was able to get the design on the fabric and listed, but when I click the item details all I see is black. Is this what's supposed to happen? I had a design with lots of colors but not seeing that on the clothing. Am I missing something here? Thanks for any help! Also forgot to mention the item is not showing up in the Systems > Commerce section after trying to import it into a world.***
Hi, I am fairly new to Horizons and have started adding lights to my world. I got to about 8 dynamic lights and was maxed out. I have experience using Unity and am wondering about World's limitations. My scene is pretty dark so I am wondering if anyone can explain how the lighting system works in Worlds? I was hoping to get more overhead lighting in my scene. Does anyone know how many lights we can use of each dynamic/static or if there is a way to create an overhead sun that illuminates the entire scene/world? It's just so dark, and I need more lights! Please help! Thank you 😄
I'm doing this tutorial above. I'm stuck here at step 5, I copied and pasted the code and saved the file but the script is not working.Is there a step missing from the tutorial?Anybody who had the same problem can you give me a heads up. Thank youWHAT I ALREADY TRIED:I deleted the script off the weapon and re-applied it. 2. I recompiled the script
Hi I got enrolled into the creator program for mhcp and joined the discord server. However it seems I have kicked out of it? It doesn’t appear on my discord server. However my creator friends are still in there. I have tried to rejoin but still nothing happens. Can anyone shed any light on why I have been kicked out please.
i am trying to follow the world streaming from learning section, but its outdated and not able to make anything work.Can someone make a step by step guide on how do i make it work? Currently when i assign a world to sublevel object and set it to active, according to documentation i should be able to see the sublevel. But its empty and not even loaded while in playmode.
Hello all ~ First, I am currently experiencing an issue with the Meta Horizons Creator Program. Once I am there, I open the tab to go to the In-world purchase tab to see the results for my item sales. For the last "month," I have lost all information below the search bar. I have a picture of a funnel system, and with the text of "If you are not seeing the expected results, please select fewer Pages. We’re experiencing an issue that we’re working hard to resolve." Granted, I know there have been some major updates in meta, but this occurred way before then, and refreshing the page or selecting fewer pages does not resolve this issue.Secondly, under the Payout tab, I click on the Transactions tab, and I go to Earnings to see the results of my monthly progress for the current month. However, this is gone. I'm able to see what I will get paid for the prior month, but not what I will currently receive "after taxes" like I was before. I know of a few creators who are curren
Hi there, creators. For the past few days, I've been struggling to find an optimal way to spawn weapons and baskets for each player. Previously, before discovering the AssetPool Gizmo, i spawned each weapon and basket for each player. This worked, and to no surprise, it was really slow ( and now in the latest version of the desktop editor, it either locks up the UI trying to spawn or isn't visible in the editor). Utilizing the AssetPool Gizmo didn't lock up the UI; however, despite having a simple asset reference continues to return `undefined` instead of the spawned entity when i attempt to retrieve it from the pool. Could i be missing something? or is this Gizmo/ Asset Spawning buggy at the moment?Code snippet private spawnBasket(player: Player): void { // Try pool first if (this.basketPoolGizmo) { const basket = this.basketPoolGizmo.getPooledEntity(); console.log(basket) // always seems to print undefined if (basket
hi! i'm curious if people are also using Mac/parallels running windows to run Horizon?
Already have an account? Login
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.